2024-11-19 Patch 12.1.2454
Balance & Gameplay Changes (All Civilizations)
- Handcannoneer base damage increased from 35 → 38

Ranged Gunpowder Infantry
Byzantines

Pilgrim Flask
Activate to drink, rapidly increasing health regeneration by 25 per second for 6 seconds. 需要
Cistern of the First Hill 45秒 冷却

Automatic Pilgrim Flask
Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 25 per second for 6 seconds. Toggle on
Cistern of the First Hill.

Improved Torch
Torch damage improved by a nearby Scout. When near
Scout.

Naval Deployment
Increased movement speed after unloading from a Transport Ship.
Balance & Gameplay Changes (All Civilizations)




1.125T/S
2.125S
4.00TILES
7.11TILES

Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.


