2026-06-01 Patch 16.2.10604
Byzantines
- Hardened Limitanei health increased from 100 → 105.

Light Melee Infantry
Byzantines

Pilgrim Flask
Activate to drink, rapidly increasing health regeneration by 25 per second for 6 seconds. 需要
Cistern of the First Hill 45秒 冷却

Shield Wall
Enter a defensive stance, decreasing move speed by -25%, attack speed by -25%, and ranged damage taken by -30%. 10秒 冷却

Automatic Pilgrim Flask
Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 25 per second for 6 seconds. Toggle on
Cistern of the First Hill.

Improved Torch
Torch damage improved by a nearby Scout. When near
Scout.

Naval Deployment
Increased movement speed after unloading from a Transport Ship.
Byzantines
Elite Limitanei
Byzantines
Byzantines




1.25T/S
1.875S
8.00TILES

Melee Damage Technology 1/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Melee Damage Technology 2/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Heavy Armor Technology
[特有] Increase the armor of Cataphracts by +1, move speed of Limitanei by +15%, and attack speed of Varangian Guard by +15%.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/3
Increase the melee damage of all non-siege units by +1.




Melee Infantry Technology
Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.


