Aoe4
DatabaseDynamicsPatches
  • Units
      Workers
    • VillagerVillager
    • Imperial OfficialImperial Official
    • TraderTrader
    • MonkMonk
    • Infantry
    • SpearmanSpearman
    • ArcherArcher
    • Zhuge NuZhuge Nu
    • CrossbowmanCrossbowman
    • Palace GuardPalace Guard
    • HandcannoneerHandcannoneer
    • GrenadierGrenadier
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Fire LancerFire Lancer
    • LancerLancer
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • Clocktower SpringaldClocktower Springald
    • Nest of BeesNest of Bees
    • Clocktower Nest of BeesClocktower Nest of Bees
    • Counterweight TrebuchetCounterweight Trebuchet
    • Clocktower Counterweight TrebuchetClocktower Counterweight Trebuchet
    • Clocktower Battering RamClocktower Battering Ram
    • BombardBombard
    • Clocktower BombardClocktower Bombard
    • Ships
    • Fishing BoatFishing Boat
    • Explosive JunkExplosive Junk
    • Trade ShipTrade Ship
    • JunkJunk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • BaochuanBaochuan
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Barbican of the SunBarbican of the Sun
    • Imperial AcademyImperial Academy
    • Astronomical ClocktowerAstronomical Clocktower
    • Imperial PalaceImperial Palace
    • Spirit WaySpirit Way
    • Great Wall GatehouseGreat Wall Gatehouse
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • GranaryGranary
    • VillageVillage
    • DockDock
    • PagodaPagoda
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Enclave of the EmperorEnclave of the Emperor
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • Handcannon SlitsHandcannon Slits
    • Imperial ExaminationsImperial Examinations
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Extra MaterialsExtra Materials
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Additional BarrelsAdditional Barrels
    • Thunderclap BombsThunderclap Bombs
    • Ancient TechniquesAncient Techniques
    • Battle HardenedBattle Hardened
    • PyrotechnicsPyrotechnics
    • Reload DrillsReload Drills
  1. 首页
  2. Chinese
  3. 单位
  4. Handcannoneer
Handcannoneer

Ranged Gunpowder Infantry

Handcannoneer

Chinese

Chinese

Powerful all-purpose ranged infantry.
High damage
High cost
Slow movement speed
Countered by Horsemen

能力和影响

-

生产建筑

    消耗
    120food
    120gold
    1popcap
    35time
    Hitpoints 130
    Base: +130
    Ranged Attack 38
    Base: +38

    移动速度

    1.125T/S

    攻击速度

    2.125S

    最大射程

    4.00TILES

    视野范围

    7.11TILES

    对比
    DPS计算器

    科技

    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Siege Engineering

    Siege Engineering

    II

    Siege Unit Unlock

    Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

    50wood
    125gold
    30time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Military Academy

    Military Academy

    III

    Production Technology

    Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

    100wood
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Chemistry

    Chemistry

    IV

    Gunpowder Technology

    Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

    -
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time
    Pyrotechnics

    Pyrotechnics

    IV

    Gunpowder Technology

    [特有] Increase the range of Handcannons by +1.5.

    150food
    350gold
    60time