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  1. Home
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  4. Imperial Official
Imperial Official

Worker

Imperial Official

Chinese

Chinese

Economic support unit with no combat capability. Automatically gathers Tax (Gold) from buildings.
Can supervise buildings to improve their efficiency
Only a certain number of Officials can exist at a time

Abilities and influences

-

Produced at

  • Capital Town Center

    Capital Town Center

  • Town Center

    Town Center

  • Imperial Academy

    Imperial Academy

Patch History

2022-10-19 Season Three Update

Civilization-Specific Changes

  • Imperial Official hotkey is now remappable in the Imperial Academy Landmark hotkey section.
  • Fixed an issue where the Imperial Official could not manually drop off taxes at expansion Town Centers.

2022-07-11 Season Two Update

Civilization Balance

  • Fixed a bug where Imperial Official ignored shift queued tax drop off when carrying max gold.

2022-03-01 Patch 11963

Civilization Specific Changes

  • Fixed a bug that allowed Capital Town Center to receive taxes after being destroyed Imperial Official Supervise bonus increased from 150% back to the original 200%.
  • Tax carry capacity increased from 20 to 40 Gold Imperial Academy Imperial Examinations technology bonus to Tax carry capacity increased from 40 to 80 Gold Now a Tax drop off location for the Imperial Official
Costs
100food
50gold
1popcap
20time
Hitpoints 75
Base: +75
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.125T/S

Line of Sight

6.22TILES

Compare
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Technologies

Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Imperial Examinations

Imperial Examinations

II

Imperial Official Technology

[特有] Increase the maximum amount of Gold carried by Imperial Officials from +40 to +70.

50food
100gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time