Aoe4
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  • Units
      Workers
    • VillagerVillager
    • Imperial OfficialImperial Official
    • TraderTrader
    • MonkMonk
    • Infantry
    • SpearmanSpearman
    • ArcherArcher
    • Zhuge NuZhuge Nu
    • CrossbowmanCrossbowman
    • Palace GuardPalace Guard
    • HandcannoneerHandcannoneer
    • GrenadierGrenadier
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Fire LancerFire Lancer
    • LancerLancer
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • Clocktower SpringaldClocktower Springald
    • Nest of BeesNest of Bees
    • Clocktower Nest of BeesClocktower Nest of Bees
    • Counterweight TrebuchetCounterweight Trebuchet
    • Clocktower Counterweight TrebuchetClocktower Counterweight Trebuchet
    • Clocktower Battering RamClocktower Battering Ram
    • BombardBombard
    • Clocktower BombardClocktower Bombard
    • Ships
    • Fishing BoatFishing Boat
    • Explosive JunkExplosive Junk
    • Trade ShipTrade Ship
    • JunkJunk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • BaochuanBaochuan
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Barbican of the SunBarbican of the Sun
    • Imperial AcademyImperial Academy
    • Astronomical ClocktowerAstronomical Clocktower
    • Imperial PalaceImperial Palace
    • Spirit WaySpirit Way
    • Great Wall GatehouseGreat Wall Gatehouse
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • GranaryGranary
    • VillageVillage
    • DockDock
    • PagodaPagoda
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Enclave of the EmperorEnclave of the Emperor
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • Handcannon SlitsHandcannon Slits
    • Imperial ExaminationsImperial Examinations
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Extra MaterialsExtra Materials
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Additional BarrelsAdditional Barrels
    • Thunderclap BombsThunderclap Bombs
    • Ancient TechniquesAncient Techniques
    • Battle HardenedBattle Hardened
    • PyrotechnicsPyrotechnics
    • Reload DrillsReload Drills
  1. Home
  2. Chinese
  3. Buildings
  4. Mill
Mill

Economy Building

Mill

Chinese

Chinese

Villagers can drop off Food at this building. Houses technologies to improve Food gathering.

Patch History

2024-01-30 Patch 9.2.628

(Variant Civilization: Chinese)

  • The discount now applies to the following buildings: Lumber Camp, Mill, Mining Camp, Granaries, Farms, Town Centers, Houses, Villages, and Markets.

2022-10-19 Season Three Update

Game

  • Players can now rebind the “Train Scout” key under the “Mill / Hunting Cabin” category in the Fully Remappable Hotkeys layout.

Gameplay Changes (All Civs)

  • Building multiple farms by shift-queuing on top of a Mill or Town Center (or Granary) will now consistently and predictably populate around that structure.

2022-07-11 Season Two Update

Maps

  • In order to re-generate an identical map, you need to: use the same seed use the correct map layout (eg Lipany) use the same map size use the same biome (some biomes distribute different visuals and decorations, which can cause resources to spawn differently) use the same team configuration (same number of players, team sizes, and Teams Together/Random Positions setting) Berry bush clusters and deer herds now require a bit more room when looking where to spawn, to avoid cases where they would spawn on rugged terrain with no room to place a Mill.

Abilities and influences

-

Produces

-

Researches

-
Costs
50wood
5time
garrison

Hitpoints 975
Base: +750
Court Architects: +225
Ranged Armor 50
Base: +50

Line of Sight

3.33TILES

Technologies

Court Architects

Court Architects

IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

700gold
300stone
90time