2024-07-11 Season Eight Update
Ayyubids
- It now takes 15 seconds for the first Desert Raider to spawn.

Light Ranged and Melee Camel
Ayyubids

Desert Raider Blade
Swap to a melee Sword weapon.

Desert Raider Bow
Swap to a ranged Bow weapon.

Mass Heal
Heals all nearby units. Heals +50% times faster when carrying a relic. When within 3 tiles of
Dervish. 3分钟 冷却

Camel Unease
Camels cause enemy horse cavalry units to deal 20% less damage.

Golden Age Tier 5
75 Structures: Camel units attack 20% faster. 需要
House of Wisdom
Ayyubids





1.625T/S
1.25S
4.50TILES
8.44TILES

Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Ranged Damage Technology 1/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Ranged Damage Technology 2/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.




Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Ranged Damage Technology 3/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.


