Aoe4
DatabaseDynamicsStatsPatchesTools
  • Units
      Workers
    • VillagerVillager
    • AtabegAtabeg
    • Trade CaravanTrade Caravan
    • Infantry
    • SpearmanSpearman
    • Bedouin SwordsmanBedouin Swordsman
    • ArcherArcher
    • Bedouin SkirmisherBedouin Skirmisher
    • CrossbowmanCrossbowman
    • GhulamGhulam
    • HandcannoneerHandcannoneer
    • Cavalry
    • ScoutScout
    • Desert RaiderDesert Raider
    • DervishDervish
    • HorsemanHorseman
    • Camel LancerCamel Lancer
    • Siege
    • Battering RamBattering Ram
    • SpringaldSpringald
    • ManjaniqManjaniq
    • Counterweight TrebuchetCounterweight Trebuchet
    • Tower of the SultanTower of the Sultan
    • CulverinCulverin
    • Ships
    • Fishing BoatFishing Boat
    • Explosive DhowExplosive Dhow
    • Trade ShipTrade Ship
    • DhowDhow
    • Transport ShipTransport Ship
    • BaghlahBaghlah
    • XebecXebec
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • House of WisdomHouse of Wisdom
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MosqueMosque
    • MadrasaMadrasa
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Prayer Hall of UqbaPrayer Hall of Uqba
  • Technologies
      Wings
    • Advancement
(Feudal Culture Wing)Advancement (Feudal Culture Wing)
    • Logistics
(Feudal Culture Wing)Logistics (Feudal Culture Wing)
    • Growth
(Feudal Economic Wing)Growth (Feudal Economic Wing)
    • Industry
(Feudal Economic Wing)Industry (Feudal Economic Wing)
    • Master Smiths
(Feudal Military Wing)Master Smiths (Feudal Military Wing)
    • Reinforcement
(Feudal Military Wing)Reinforcement (Feudal Military Wing)
    • Advisors
(Feudal Trade Wing)Advisors (Feudal Trade Wing)
    • Bazaar
(Feudal Trade Wing)Bazaar (Feudal Trade Wing)
    • Advancement
(Castle Culture Wing)Advancement (Castle Culture Wing)
    • Logistics
(Castle Culture Wing)Logistics (Castle Culture Wing)
    • Growth
(Castle Economic Wing)Growth (Castle Economic Wing)
    • Industry
(Castle Economic Wing)Industry (Castle Economic Wing)
    • Master Smiths
(Castle Military Wing)Master Smiths (Castle Military Wing)
    • Reinforcement
(Castle Military Wing)Reinforcement (Castle Military Wing)
    • Advisors
(Castle Trade Wing)Advisors (Castle Trade Wing)
    • Bazaar
(Castle Trade Wing)Bazaar (Castle Trade Wing)
    • Advancement
(Imperial Culture Wing)Advancement (Imperial Culture Wing)
    • Logistics
(Imperial Culture Wing)Logistics (Imperial Culture Wing)
    • Growth
(Imperial Economic Wing)Growth (Imperial Economic Wing)
    • Industry
(Imperial Economic Wing)Industry (Imperial Economic Wing)
    • Master Smiths
(Imperial Military Wing)Master Smiths (Imperial Military Wing)
    • Reinforcement
(Imperial Military Wing)Reinforcement (Imperial Military Wing)
    • Advisors
(Imperial Trade Wing)Advisors (Imperial Trade Wing)
    • Bazaar
(Imperial Trade Wing)Bazaar (Imperial Trade Wing)
    • Advancement
(Bonus Culture Wing)Advancement (Bonus Culture Wing)
    • Logistics
(Bonus Culture Wing)Logistics (Bonus Culture Wing)
    • Growth
(Bonus Economic Wing)Growth (Bonus Economic Wing)
    • Industry
(Bonus Economic Wing)Industry (Bonus Economic Wing)
    • Master Smiths
(Bonus Military Wing)Master Smiths (Bonus Military Wing)
    • Reinforcement
(Bonus Military Wing)Reinforcement (Bonus Military Wing)
    • Advisors
(Bonus Trade Wing)Advisors (Bonus Trade Wing)
    • Bazaar
(Bonus Trade Wing)Bazaar (Bonus Trade Wing)
    • Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • PhalanxPhalanx
    • Teak MastsTeak Masts
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Siege CarpentrySiege Carpentry
    • Sultan's MamluksSultan's Mamluks
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Infantry SupportInfantry Support
  1. Home
  2. Ayyubids
  3. Buildings
  4. House of Wisdom
House of Wisdom

Technology Building

House of Wisdom

Ayyubids

Ayyubids

Contains civilization technology for the Ayyubid Dynasty.
Ayyubids advance in Ages through the House of Wisdom. Construct wings to advance to the next Age and gain additional technology.
Wing bonuses improve based on the Age they were built.

Patch History

2026-06-01 Patch 16.2.10604

Armored Caravans

  • Moved from the House of Wisdom to the Market.

2024-07-11 Season Eight Update

Balance & Gameplay Changes (All Civilizations)

  • Docks and House of Wisdom now have both an Economic and a Military rally point.

2024-01-30 Patch 9.2.628

General

  • Fixed an issue where the animation of the House of Wisdom Wings would be out of sync with the age up for Ayyubids.

2023-12-06 Patch 9.1.370

House of Wisdom

  • Age Up time increased from 105 seconds to 120 seconds.

Military Wing: Reinforcements

  • Removed initial delay on training Desert Raiders.

Abilities and influences

  • Golden Age Tier 1

    Golden Age Tier 1

    +15% Resource Gathering Rate 需要 House of WisdomHouse of Wisdom

  • House of Wisdom Influence

    House of Wisdom Influence

    Buildings within influence gain +5 Fire Armor. Structures built within House of Wisdom influence area help progress to the Golden Age and unlock additional bonuses.

  • Golden Age Tier 2

    Golden Age Tier 2

    +15% Research Speed 需要 House of WisdomHouse of Wisdom

  • Golden Age Tier 3

    Golden Age Tier 3

    +20% Production Speed, additional +5% Research Speed, additional +5% Resource Gathering Rate 需要 House of WisdomHouse of Wisdom

  • Golden Age Tier 4

    Golden Age Tier 4

    50 Structures: Siege units cost 20% less resources to produce. 需要 House of WisdomHouse of Wisdom

  • Golden Age Tier 5

    Golden Age Tier 5

    75 Structures: Camel units attack 20% faster. 需要 House of WisdomHouse of Wisdom

Produces

-

Researches

-
Costs
50wood
30time
garrison

Hitpoints 2600
Base: +2000
Court Architects: +600
Ranged Armor 50
Base: +50
Fire Armor 5
Base: +5

Line of Sight

5.56TILES

Technologies

Court Architects

Court Architects

IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

700gold
300stone
90time