Aoe4
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  • Units
      Workers
    • VillagerVillager
    • AtabegAtabeg
    • Trade CaravanTrade Caravan
    • Infantry
    • SpearmanSpearman
    • Bedouin SwordsmanBedouin Swordsman
    • ArcherArcher
    • Bedouin SkirmisherBedouin Skirmisher
    • CrossbowmanCrossbowman
    • GhulamGhulam
    • HandcannoneerHandcannoneer
    • Cavalry
    • ScoutScout
    • Desert RaiderDesert Raider
    • DervishDervish
    • HorsemanHorseman
    • Camel LancerCamel Lancer
    • Siege
    • Battering RamBattering Ram
    • SpringaldSpringald
    • ManjaniqManjaniq
    • Counterweight TrebuchetCounterweight Trebuchet
    • Tower of the SultanTower of the Sultan
    • CulverinCulverin
    • Ships
    • Fishing BoatFishing Boat
    • Explosive DhowExplosive Dhow
    • Trade ShipTrade Ship
    • DhowDhow
    • Transport ShipTransport Ship
    • BaghlahBaghlah
    • XebecXebec
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • House of WisdomHouse of Wisdom
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MosqueMosque
    • MadrasaMadrasa
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Prayer Hall of UqbaPrayer Hall of Uqba
  • Technologies
      Wings
    • Advancement
(Feudal Culture Wing)Advancement (Feudal Culture Wing)
    • Logistics
(Feudal Culture Wing)Logistics (Feudal Culture Wing)
    • Growth
(Feudal Economic Wing)Growth (Feudal Economic Wing)
    • Industry
(Feudal Economic Wing)Industry (Feudal Economic Wing)
    • Master Smiths
(Feudal Military Wing)Master Smiths (Feudal Military Wing)
    • Reinforcement
(Feudal Military Wing)Reinforcement (Feudal Military Wing)
    • Advisors
(Feudal Trade Wing)Advisors (Feudal Trade Wing)
    • Bazaar
(Feudal Trade Wing)Bazaar (Feudal Trade Wing)
    • Advancement
(Castle Culture Wing)Advancement (Castle Culture Wing)
    • Logistics
(Castle Culture Wing)Logistics (Castle Culture Wing)
    • Growth
(Castle Economic Wing)Growth (Castle Economic Wing)
    • Industry
(Castle Economic Wing)Industry (Castle Economic Wing)
    • Master Smiths
(Castle Military Wing)Master Smiths (Castle Military Wing)
    • Reinforcement
(Castle Military Wing)Reinforcement (Castle Military Wing)
    • Advisors
(Castle Trade Wing)Advisors (Castle Trade Wing)
    • Bazaar
(Castle Trade Wing)Bazaar (Castle Trade Wing)
    • Advancement
(Imperial Culture Wing)Advancement (Imperial Culture Wing)
    • Logistics
(Imperial Culture Wing)Logistics (Imperial Culture Wing)
    • Growth
(Imperial Economic Wing)Growth (Imperial Economic Wing)
    • Industry
(Imperial Economic Wing)Industry (Imperial Economic Wing)
    • Master Smiths
(Imperial Military Wing)Master Smiths (Imperial Military Wing)
    • Reinforcement
(Imperial Military Wing)Reinforcement (Imperial Military Wing)
    • Advisors
(Imperial Trade Wing)Advisors (Imperial Trade Wing)
    • Bazaar
(Imperial Trade Wing)Bazaar (Imperial Trade Wing)
    • Advancement
(Bonus Culture Wing)Advancement (Bonus Culture Wing)
    • Logistics
(Bonus Culture Wing)Logistics (Bonus Culture Wing)
    • Growth
(Bonus Economic Wing)Growth (Bonus Economic Wing)
    • Industry
(Bonus Economic Wing)Industry (Bonus Economic Wing)
    • Master Smiths
(Bonus Military Wing)Master Smiths (Bonus Military Wing)
    • Reinforcement
(Bonus Military Wing)Reinforcement (Bonus Military Wing)
    • Advisors
(Bonus Trade Wing)Advisors (Bonus Trade Wing)
    • Bazaar
(Bonus Trade Wing)Bazaar (Bonus Trade Wing)
    • Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • PhalanxPhalanx
    • Teak MastsTeak Masts
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Siege CarpentrySiege Carpentry
    • Sultan's MamluksSultan's Mamluks
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Infantry SupportInfantry Support
  1. Home
  2. Ayyubids
  3. Buildings
  4. Mill
Mill

Economy Building

Mill

Ayyubids

Ayyubids

Villagers can drop off Food at this building. Houses technologies to improve Food gathering.

Patch History

2022-10-19 Season Three Update

Game

  • Players can now rebind the “Train Scout” key under the “Mill / Hunting Cabin” category in the Fully Remappable Hotkeys layout.

Gameplay Changes (All Civs)

  • Building multiple farms by shift-queuing on top of a Mill or Town Center (or Granary) will now consistently and predictably populate around that structure.

2022-07-11 Season Two Update

Maps

  • In order to re-generate an identical map, you need to: use the same seed use the correct map layout (eg Lipany) use the same map size use the same biome (some biomes distribute different visuals and decorations, which can cause resources to spawn differently) use the same team configuration (same number of players, team sizes, and Teams Together/Random Positions setting) Berry bush clusters and deer herds now require a bit more room when looking where to spawn, to avoid cases where they would spawn on rugged terrain with no room to place a Mill.

Abilities and influences

  • House of Wisdom Influence

    House of Wisdom Influence

    Buildings within influence gain +5 Fire Armor. Structures built within House of Wisdom influence area help progress to the Golden Age and unlock additional bonuses.

  • Golden Age Tier 2

    Golden Age Tier 2

    +15% Research Speed 需要 House of WisdomHouse of Wisdom

  • Golden Age Tier 3

    Golden Age Tier 3

    +20% Production Speed, additional +5% Research Speed, additional +5% Resource Gathering Rate 需要 House of WisdomHouse of Wisdom

Produces

-

Researches

-
Costs
50wood
20time
garrison

Hitpoints 975
Base: +750
Court Architects: +225
Ranged Armor 50
Base: +50

Line of Sight

3.33TILES

Technologies

Court Architects

Court Architects

IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

700gold
300stone
90time