Aoe4
DatabaseDynamicsPatches
  • Units
      Workers
    • VillagerVillager
    • TraderTrader
    • Buddhist MonkBuddhist Monk
    • Shinto PriestShinto Priest
    • Infantry
    • SpearmanSpearman
    • SamuraiSamurai
    • Yumi AshigaruYumi Ashigaru
    • ShinobiShinobi
    • Onna-BugeishaOnna-Bugeisha
    • Yumi BannermanYumi Bannerman
    • Katana BannermanKatana Bannerman
    • Handcannon AshigaruHandcannon Ashigaru
    • OzutsuOzutsu
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Uma BannermanUma Bannerman
    • Onna-MushaOnna-Musha
    • Mounted SamuraiMounted Samurai
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • BombardBombard
    • RibauldequinRibauldequin
    • Ships
    • Fishing BoatFishing Boat
    • Explosive JunkExplosive Junk
    • Trade ShipTrade Ship
    • JunkJunk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • AtakebuneAtakebune
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Koka TownshipKoka Township
    • Kura StorehouseKura Storehouse
    • Temple of EqualityTemple of Equality
    • Floating GateFloating Gate
    • Tanegashima GunsmithTanegashima Gunsmith
    • Castle of the CrowCastle of the Crow
    • Economy
    • FarmFarm
    • Lumber CampLumber Camp
    • FarmhouseFarmhouse
    • ForgeForge
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • Buddhist TempleBuddhist Temple
    • Shinto ShrineShinto Shrine
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • CastleCastle
    • Wonders
    • Tokugawa ShrineTokugawa Shrine
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • TataraTatara
    • TawaraTawara
    • Daimyo ManorDaimyo Manor
    • Five Mountain MinistriesFive Mountain Ministries
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HizukuriHizukuri
    • TakezaikuTakezaiku
    • Daimyo PalaceDaimyo Palace
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • Copper PlatingCopper Plating
    • FudasashiFudasashi
    • Kobuse-gitaeKobuse-gitae
    • Kabura-ya Whistling ArrowKabura-ya Whistling Arrow
    • OdachiOdachi
    • Shinto RitualsShinto Rituals
    • Shogunate CastleShogunate Castle
    • Castle Age ShinobiCastle Age Shinobi
    • ZenZen
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Adjustable CrossbarsAdjustable Crossbars
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Serpentine PowderSerpentine Powder
    • Oda TacticsOda Tactics
    • Yaki-ireYaki-ire
    • BunreiBunrei
    • Do-maru ArmorDo-maru Armor
    • Gion FestivalGion Festival
    • Nagae YariNagae Yari
    • NehanNehan
    • Imperial Age ShinobiImperial Age Shinobi
  1. 首页
  2. Japanese
  3. 单位
  4. Yumi Bannerman
Yumi Bannerman

Light Ranged Infantry

Yumi Bannerman

Japanese

Japanese

Ranged Samurai with an aura that increases damage of ranged infantry. Comes with the Deflective Armor ability that periodically blocks attacks.
Banner drops on death
Fast move speed
Weak against high ranged armor targets
Countered by Horsemen

能力和影响

-

生产建筑

    消耗
    90food
    30gold
    1popcap
    15time
    Hitpoints 140
    Base: +140
    Ranged Attack 5
    Base: +5
    Light, Melee, Infantry: +5
    Light, Gunpowder, Infantry: +5
    Melee Armor 1
    Base: +1
    Ranged Armor 1
    Base: +1

    移动速度

    1.375T/S

    攻击速度

    1.625S

    最大射程

    5.25TILES

    视野范围

    8.00TILES

    对比
    DPS计算器

    科技

    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Steeled Arrow

    Steeled Arrow

    II

    Ranged Damage Technology 1/3

    Increase the ranged damage of all arrows and bolts by +1.

    50wood
    125gold
    60time
    Siege Engineering

    Siege Engineering

    II

    Siege Unit Unlock

    Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

    50wood
    125gold
    30time
    Balanced Projectiles

    Balanced Projectiles

    III

    Ranged Damage Technology 2/3

    Increase the ranged damage of all arrows and bolts by +1.

    100wood
    250gold
    60time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Military Academy

    Military Academy

    III

    Production Technology

    Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

    100wood
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Incendiary Arrows

    Incendiary Arrows

    IV

    Ranged Technology

    Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

    500wood
    1000gold
    90time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time
    Platecutter Point

    Platecutter Point

    IV

    Ranged Damage Technology 3/3

    Increase the ranged damage of all arrows and bolts by +1.

    150wood
    350gold
    60time