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  1. 首页
  2. Japanese
  3. 单位
  4. Scout
Scout

Light Melee Cavalry

Scout

Japanese

Japanese

Lightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.
Able to see into Stealth Forests
Health regeneration
High movement speed
Very weak in combat

能力和影响

-

生产建筑

    消耗
    65food
    1popcap
    23time
    Hitpoints 110
    Base: +110
    Melee Attack 1
    Base: +1
    Scout: +10
    Siege: +10

    移动速度

    1.625T/S

    攻击速度

    2S

    视野范围

    9.11TILES

    对比
    DPS计算器

    科技

    Tatara

    Tatara

    I

    Melee Damage Technology 1/4

    [特有] Increase the melee damage of all non-siege units by +1.

    35gold
    15stone
    15time
    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Professional Scouts

    Professional Scouts

    II

    Hunting Technology

    Scouts gain the ability to carry animal carcasses and +100% damage against wild animals. Scouts move -55% slower while carrying and cannot pick up Boar. Deer slowly decay while being carried.

    150wood
    300gold
    75time
    Hizukuri

    Hizukuri

    II

    Melee Damage Technology 2/4

    [特有] Increase the melee damage of all non-siege units by +1.

    100gold
    50stone
    45time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Military Academy

    Military Academy

    III

    Production Technology

    Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

    100wood
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Kobuse-gitae

    Kobuse-gitae

    III

    Melee Damage Technology 3/4

    [特有] Increase the melee damage of all non-siege units by +1.

    200gold
    125stone
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Biology

    Biology

    IV

    Cavalry Technology

    Investing in natural sciences increases the health of all cavalry by +25%.

    500food
    1000gold
    90time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time
    Spyglass

    Spyglass

    IV

    Scout Technology

    Increase the sight radius of Scouts by 30%.

    100wood
    50gold
    45time
    Yaki-ire

    Yaki-ire

    IV

    Melee Damage Technology 4/4

    [特有] Increase the melee damage of all non-siege units by +1.

    275gold
    175stone
    60time