2026-04-30 Update 16.1.9737
Japanese
- Katana Bannerman cost reduced from 100 Food 30 Gold → 90 Food 30 Gold.

Heavy Melee Infantry
Japanese

Deflective Armor
Deflective Armor charge can block one melee or ranged attack. Recharges while out of combat for 15 seconds.

Katana Bannerman Aura
Aura that increases melee infantry damage by +15%.
Banner drops on death and lasts for 30 seconds providing the same aura. When within 6 tiles of
Katana Bannerman.
Japanese




1.375T/S
1.375S
8.00TILES

Melee Damage Technology 1/4
[特有] Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Melee Damage Technology 2/4
[特有] Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/4
[特有] Increase the melee damage of all non-siege units by +1.




Samurai Technology
[特有] Equip Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Melee Infantry Technology
[特有] Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.




Melee Damage Technology 4/4
[特有] Increase the melee damage of all non-siege units by +1.


