Aoe4
DatabaseDynamicsStatsPatchesTools
  • Units
      Workers
    • VillagerVillager
    • TraderTrader
    • Buddhist MonkBuddhist Monk
    • Shinto PriestShinto Priest
    • Infantry
    • SpearmanSpearman
    • SamuraiSamurai
    • Yumi AshigaruYumi Ashigaru
    • ShinobiShinobi
    • Onna-BugeishaOnna-Bugeisha
    • Yumi BannermanYumi Bannerman
    • Katana BannermanKatana Bannerman
    • Handcannon AshigaruHandcannon Ashigaru
    • OzutsuOzutsu
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Uma BannermanUma Bannerman
    • Onna-MushaOnna-Musha
    • Mounted SamuraiMounted Samurai
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • BombardBombard
    • RibauldequinRibauldequin
    • Ships
    • Fishing BoatFishing Boat
    • Explosive JunkExplosive Junk
    • Trade ShipTrade Ship
    • JunkJunk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • AtakebuneAtakebune
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Koka TownshipKoka Township
    • Kura StorehouseKura Storehouse
    • Temple of EqualityTemple of Equality
    • Floating GateFloating Gate
    • Tanegashima GunsmithTanegashima Gunsmith
    • Castle of the CrowCastle of the Crow
    • Economy
    • FarmFarm
    • Lumber CampLumber Camp
    • FarmhouseFarmhouse
    • ForgeForge
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • Buddhist TempleBuddhist Temple
    • Shinto ShrineShinto Shrine
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • CastleCastle
    • Wonders
    • Tokugawa ShrineTokugawa Shrine
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • TataraTatara
    • TawaraTawara
    • Daimyo ManorDaimyo Manor
    • Five Mountain MinistriesFive Mountain Ministries
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HizukuriHizukuri
    • TakezaikuTakezaiku
    • Daimyo PalaceDaimyo Palace
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • Copper PlatingCopper Plating
    • FudasashiFudasashi
    • Kobuse-gitaeKobuse-gitae
    • Kabura-ya Whistling ArrowKabura-ya Whistling Arrow
    • OdachiOdachi
    • Shinto RitualsShinto Rituals
    • Shogunate CastleShogunate Castle
    • Castle Age ShinobiCastle Age Shinobi
    • ZenZen
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Adjustable CrossbarsAdjustable Crossbars
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Serpentine PowderSerpentine Powder
    • Oda TacticsOda Tactics
    • Yaki-ireYaki-ire
    • BunreiBunrei
    • Do-maru ArmorDo-maru Armor
    • Gion FestivalGion Festival
    • Nagae YariNagae Yari
    • NehanNehan
    • Imperial Age ShinobiImperial Age Shinobi
  1. Home
  2. Japanese
  3. Units
  4. Samurai
Samurai

Heavy Melee Infantry

Samurai

Japanese

Japanese

Heavy infantry with good damage and defense. Comes with the Deflective Armor ability that periodically blocks attacks.
Heavy armor
Deflective Armor recharges out of combat
Slow move speed
Countered by Knights, Lancers, and Crossbowmen

Abilities and influences

  • Deflective Armor

    Deflective Armor

    Deflective Armor charge can block one melee or ranged attack. Recharges while out of combat for 15 seconds.

  • Katana Bannerman Aura

    Katana Bannerman Aura

    Aura that increases melee infantry damage by +15%. Banner drops on death and lasts for 30 seconds providing the same aura. When within 6 tiles of Katana BannermanKatana Bannerman.

Produced at

  • Barracks

    Barracks

Patch History

2026-04-30 Update 16.1.9737

Japanese

  • Samurai cost reduced from 100 Food 30 Gold → 90 Food 30 Gold.

2025-02-13 Patch 12.2.3327

Japanese

  • Samurai train speed reduced from 23 → 20 seconds.

2024-01-30 Patch 9.2.628

Japanese

  • Corrected issue where researching Odachi would increase the weapon range of Samurai.

2023-12-06 Patch 9.1.370

Samurai Bannermen

  • Corrected an issue where a dropped banner aura would stack with Uma Bannermen auras.
  • Torches no longer receive damage increases on the UI from Katana Bannermen and Uma Bannermen.
Costs
90food
30gold
1popcap
20time
Hitpoints 207
Base: +100
Upgrade to Age II: +20
Upgrade to Age IV: +25
Upgrade to Age III: +35
Oda Tactics: +27
Melee Attack 25
Base: +8
Upgrade to Age II: +2
Upgrade to Age III: +2
Upgrade to Age IV: +2
Tatara: +1
Hizukuri: +1
Kobuse-gitae: +1
Yaki-ire: +1
Odachi: +4
Oda Tactics: +3
Infantry: +4
Fire Attack 12
Base: +10
Oda Tactics: +1
Melee Armor 8
Base: +2
Upgrade to Age II: +1
Upgrade to Age III: +1
Upgrade to Age IV: +1
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 9
Base: +3
Upgrade to Age III: +1
Upgrade to Age IV: +2
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.125T/S

Attack Speed

1.375S

Line of Sight

8.00TILES

Compare
DPS Calculator
Cost Calculator

Technologies

Tatara

Tatara

I

Melee Damage Technology 1/4

[特有] Increase the melee damage of all non-siege units by +1.

35gold
15stone
15time
Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Siege Engineering

Siege Engineering

II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

50wood
125gold
30time
Hizukuri

Hizukuri

II

Melee Damage Technology 2/4

[特有] Increase the melee damage of all non-siege units by +1.

100gold
50stone
45time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Kobuse-gitae

Kobuse-gitae

III

Melee Damage Technology 3/4

[特有] Increase the melee damage of all non-siege units by +1.

200gold
125stone
60time
Odachi

Odachi

III

Samurai Technology

[特有] Equip Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.

100food
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time
Oda Tactics

Oda Tactics

IV

Melee Infantry Technology

[特有] Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.

500food
1000gold
90time
Yaki-ire

Yaki-ire

IV

Melee Damage Technology 4/4

[特有] Increase the melee damage of all non-siege units by +1.

275gold
175stone
60time