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  1. Home
  2. Japanese
  3. Units
  4. Spearman
Spearman

Light Melee Infantry

Spearman

Japanese

Japanese

Infantry best used against mounted units.
Anti-cavalry specialist
Additional damage against Elephants
Weak against heavy infantry
Countered by Archers

Abilities and influences

  • Katana Bannerman Aura

    Katana Bannerman Aura

    Aura that increases melee infantry damage by +15%. Banner drops on death and lasts for 30 seconds providing the same aura. When within 6 tiles of Katana BannermanKatana Bannerman.

Produced at

  • Barracks

    Barracks

Patch History

2026-04-30 Update 16.1.9737

Balance and Gameplay Changes (All Civilizations)

  • Spearwall cooldown reduced from 4 seconds → 0.25 seconds for all Spearman-type units.
  • Elite Spearmen: Health increased from 130 → 140. Movement speed increased from 1.25 → 1.3.

2025-12-04 Patch 15.2.7380

Civilization Bugfixes (All Civilizations)

  • Fixed an issue where Spearman tier upgrades were blocked by Stronghold Defensive Arrowslits technology on console KBM.

2025-02-13 Patch 12.2.3327

Balance & Gameplay Changes (All Civilizations)

  • Spearmen now gain an additional +3/4/5/6 bonus damage versus elephants with Base/Hardened/Veteran/Elite tiers.

2022-10-19 Season Three Update

Gameplay Changes (All Civs)

  • Spearman Spearman health increased from 70 to 80.
Costs
60food
20wood
1popcap
15time
Hitpoints 161
Base: +80
Upgrade to Age II: +10
Upgrade to Age III: +20
Upgrade to Age IV: +30
Oda Tactics: +21
Melee Attack 17
Base: +7
Upgrade to Age II: +1
Upgrade to Age III: +1
Upgrade to Age IV: +2
Tatara: +1
Hizukuri: +1
Kobuse-gitae: +1
Yaki-ire: +1
Oda Tactics: +2
War, Elephant: +6
Nagae Yari: +9
Cavalry: +28
Worker, Elephant: +34
Fire Attack 12
Base: +10
Oda Tactics: +1
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.25T/S

Attack Speed

1.875S

Line of Sight

8.00TILES

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Technologies

Tatara

Tatara

I

Melee Damage Technology 1/4

[特有] Increase the melee damage of all non-siege units by +1.

35gold
15stone
15time
Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Siege Engineering

Siege Engineering

II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

50wood
125gold
30time
Hizukuri

Hizukuri

II

Melee Damage Technology 2/4

[特有] Increase the melee damage of all non-siege units by +1.

100gold
50stone
45time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Kobuse-gitae

Kobuse-gitae

III

Melee Damage Technology 3/4

[特有] Increase the melee damage of all non-siege units by +1.

200gold
125stone
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time
Nagae Yari

Nagae Yari

IV

Spearman Technology

[特有] Spearmen are equipped with a stronger spear that increases weapon range by +20% and damage against cavalry by +15%.

150wood
350gold
60time
Oda Tactics

Oda Tactics

IV

Melee Infantry Technology

[特有] Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.

500food
1000gold
90time
Yaki-ire

Yaki-ire

IV

Melee Damage Technology 4/4

[特有] Increase the melee damage of all non-siege units by +1.

275gold
175stone
60time