Aoe4
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  • Units
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    • Amir WarriorAmir Warrior
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    • Cavalry
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    • Healer ElephantHealer Elephant
    • LancerLancer
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  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Dome of the FaithDome of the Faith
    • Tower of VictoryTower of Victory
    • Compound of the DefenderCompound of the Defender
    • House of LearningHouse of Learning
    • Hisar AcademyHisar Academy
    • Palace of the SultanPalace of the Sultan
    • Economy
    • FarmFarm
    • HouseHouse
    • Worker ElephantWorker Elephant
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
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    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
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    • Military
    • OutpostOutpost
    • Tughlaqabad FortTughlaqabad Fort
    • Stone Wall TowerStone Wall Tower
    • Wonders
    • Great Palace of AgraGreat Palace of Agra
  • Technologies
      Units
    • Curse of AuliyaCurse of Auliya
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • PietyPiety
    • Steeled ArrowSteeled Arrow
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Elephant CaretakersElephant Caretakers
    • Tughlaqabad Fort OverwatchTughlaqabad Fort Overwatch
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • MahoutsMahouts
    • Collateral DamageCollateral Damage
    • Khanda DrillsKhanda Drills
    • Neza TrainingNeza Training
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • Master SmithsMaster Smiths
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Serpentine PowderSerpentine Powder
    • Armored BeastsArmored Beasts
    • Reinforced Arm BallistaReinforced Arm Ballista
    • Upgrade to EliteUpgrade to Elite
  1. 首页
  2. Tughlaq Dynasty
  3. 单位
  4. Crossbowman
Crossbowman

Light Ranged Infantry

Crossbowman

Tughlaq Dynasty

Tughlaq Dynasty

High damage ranged unit best against heavy targets.
Anti-heavy specialist
Low health
Countered by Horsemen

能力和影响

-

生产建筑

    消耗
    80food
    40gold
    1popcap
    22.5time
    Hitpoints 95
    Base: +80
    Upgrade to Age IV: +15
    Ranged Attack 14
    Base: +11
    Upgrade to Age IV: +3
    Heavy: +12

    移动速度

    1.125T/S

    攻击速度

    2.125S

    最大射程

    5.00TILES

    视野范围

    8.89TILES

    对比
    DPS计算器

    科技

    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    60food
    150gold
    5time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    60wood
    150gold
    5time
    Steeled Arrow

    Steeled Arrow

    II

    Ranged Damage Technology 1/3

    Increase the ranged damage of all arrows and bolts by +1.

    60wood
    150gold
    5time
    Siege Engineering

    Siege Engineering

    II

    Siege Unit Unlock

    Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

    60wood
    150gold
    5time
    Balanced Projectiles

    Balanced Projectiles

    III

    Ranged Damage Technology 2/3

    Increase the ranged damage of all arrows and bolts by +1.

    120wood
    300gold
    5time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    120food
    300gold
    5time
    Military Academy

    Military Academy

    III

    Production Technology

    Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

    120wood
    300gold
    5time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    120wood
    300gold
    5time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    180wood
    420gold
    5time
    Incendiary Arrows

    Incendiary Arrows

    IV

    Ranged Technology

    Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

    600wood
    1200gold
    5time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    180food
    420gold
    5time
    Platecutter Point

    Platecutter Point

    IV

    Ranged Damage Technology 3/3

    Increase the ranged damage of all arrows and bolts by +1.

    180wood
    420gold
    5time