Civilization Bonuses
- Town Centers, Worker Elephants, and Docks provide bonus resources when Villagers drop off.
- Worker Elephants move freely and act as universal resource drop-offs.
- All technology is more expensive but research near instantly.
- Tughlaqabad Forts act as Keeps and are available from the Feudal Age (II).
- Tughlaqabad Forts can be upgraded to increase defenses and unlocks Governors.
- Select a Governor at any fort to take the dynasty to new heights.
- Governors provide economy, tempo, military, research, and religious bonuses.
- Infantry units are able to construct Palisade Walls.
- Gather from Berry Bushes +30% faster but cannot gather from Boar.
- Berry carry capacity increased +3.
- Fishing Ships can defend themselves with a ranged attack.
Working Companions
Take the load off your Villagers back with Worker Elephants. These elephants act as a universal drop-off and can move around freely, saving time and resources for Villagers to focus on working.
Worker Elephants, Town Centers, and Docks provide bonus resources when Villagers drop off.
Erudition
Seeking knowledge and wisdom the Tughlaq Dynasty funds researching technologies with more resources in favor of near instant research times.
Legendary Forts
Strike fear into your enemies with the Tughlaqabad Fort. Available from the Feudal Age (II), this defensive building can be upgraded to increase its damage output, health, and unlocks your choice in a Governor.
Governor Support
Choose between one of any six Governors at the Tughlaqabad Fort to help lead the Tughlaq Dynasty to new heights. Governor strength increases with each Tughlaqabad Fort improvement upgrade. Governors provide economy, tempo, military, research, and religious bonuses.
One Governor may be active per fort.
Basketry
Villagers gather Berry Bushes 30% faster but cannot gather from Boar.
Villagers carry +3 Food from Berry Bushes.
Frontier Fortifications
Establish fortified settlements using infantry units that can build Palisade Walls.
Defensive Deckhands
Fishing Ships can defend themselves with a ranged attack and have 50% additional health.
Unique Units
Raiding Elephant: Fast elephant effective at raiding, flanking, and countering ranged units. Can trample to bypass any unit to deal damage in an area.
Healer Elephant: High health and armored melee elephant mounted with two Imams that can heal units individually. Deals more damage for each nearby melee infantry.
War Elephant: Heavy melee cavalry mounted with a Spearman that has high health and damage with a strong siege attack.
Ballista Elephant: Ranged elephant mounted with a ballista thats effective against melee units and can pierce multiple targets.