
Worker

Knights Templar

Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.




Villager Technology
Increase the carry capacity of Villagers by +5 and their movement speed by +15%.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 1/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Villager Technology
Increase Villagers' health by +50%.




Food Gathering Technology 2/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Mining Technology 3/3
Gold gatherers drop off 15% more resources.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 3/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.


