Aoe4
DatabaseDynamicsPatches
  • Units
      Workers
    • VillagerVillager
    • MonkMonk
    • Venetian TraderVenetian Trader
    • Infantry
    • SpearmanSpearman
    • ArcherArcher
    • SerjeantSerjeant
    • Hospitaller KnightHospitaller Knight
    • CrossbowmanCrossbowman
    • Genoese CrossbowmanGenoese Crossbowman
    • Heavy SpearmanHeavy Spearman
    • Man-at-ArmsMan-at-Arms
    • CondottieroCondottiero
    • Teutonic KnightTeutonic Knight
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Chevalier ConfrereChevalier Confrere
    • GenitourGenitour
    • Templar BrotherTemplar Brother
    • Szlachta CavalrySzlachta Cavalry
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • Ships
    • Fishing BoatFishing Boat
    • Demolition ShipDemolition Ship
    • GalleyGalley
    • Transport ShipTransport Ship
    • HulkHulk
    • Venetian GalleyVenetian Galley
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • FortressFortress
    • Economy
    • FarmFarm
    • HouseHouse
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • HarborHarbor
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • Wonders
    • Notre DameNotre Dame
  • Technologies
      Units
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Kingdom of FranceKingdom of France
    • Knights HospitallerKnights Hospitaller
    • Principality of AntiochPrincipality of Antioch
    • SanctuarySanctuary
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • Angevin EmpireAngevin Empire
    • Desert CitadelsDesert Citadels
    • Kingdom of CastileKingdom of Castile
    • Naval Springald EmplacementNaval Springald Emplacement
    • Republic of GenoaRepublic of Genoa
    • Safe PassageSafe Passage
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Kingdom of PolandKingdom of Poland
    • Lettre de ChangeLettre de Change
    • Republic of VeniceRepublic of Venice
    • Rule of TemplarsRule of Templars
    • Teutonic OrderTeutonic Order
    • Treasure TowersTreasure Towers
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • BrigandineBrigandine
    • Counterweight DefensesCounterweight Defenses
    • CranequinsCranequins
    • FanaticismFanaticism
    • Iron ClampsIron Clamps
    • Trebuchet EmplacementTrebuchet Emplacement
  1. 首页
  2. Knights Templar
  3. 单位
  4. Villager
Villager

Worker

Villager

Knights Templar

Knights Templar

Gathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.
Weak in combat

能力和影响

-

生产建筑

    消耗
    50food
    1popcap
    20time
    Hitpoints 50
    Base: +50
    Melee Attack 6
    Base: +6
    Fire Attack 10
    Base: +10

    移动速度

    1.125T/S

    攻击速度

    3.875S

    视野范围

    6.22TILES

    对比
    DPS计算器

    科技

    Survival Techniques

    Survival Techniques

    I

    Hunting Technology

    Increase Villagers' hunted meat gather rate by +15%.

    25wood
    75gold
    25time
    Wheelbarrow

    Wheelbarrow

    I

    Villager Technology

    Increase the carry capacity of Villagers by +5 and their movement speed by +15%.

    50wood
    150gold
    90time
    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Horticulture

    Horticulture

    II

    Food Gathering Technology 1/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    50wood
    100gold
    45time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Specialized Pick

    Specialized Pick

    II

    Mining Technology 1/3

    Increase Villagers' gathering rate for Gold and Stone by 15%.

    50wood
    100gold
    45time
    Textiles

    Textiles

    II

    Villager Technology

    Increase Villagers' health by +50%.

    50food
    100gold
    20time
    Fertilization

    Fertilization

    III

    Food Gathering Technology 2/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    100wood
    250gold
    60time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Cupellation

    Cupellation

    IV

    Mining Technology 3/3

    Gold gatherers drop off 15% more resources.

    250wood
    500gold
    75time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time
    Precision Cross-Breeding

    Precision Cross-Breeding

    IV

    Food Gathering Technology 3/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    250wood
    500gold
    75time