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  1. Home
  2. Knights Templar
  3. Units
  4. Battering Ram
Battering Ram

Siege

Battering Ram

Knights Templar

Knights Templar

Durable infantry transport effective against buildings and walls.
High ranged armor
High health
Takes bonus damage from melee attacks
Can only attack buildings
Slow movement speed

Abilities and influences

-

Produced at

  • Siege Workshop

    Siege Workshop

Patch History

2024-01-30 Patch 9.2.628

Battering Ram

  • Cost reduced from 250 Wood to 200 Wood.
  • Health reduced from 420 to 340.
  • Now takes an additional 20% bonus damage from Melee attacks.
  • Attack-move with melee units now targets rams automatically.

2023-02-09 Season Four Update

Battering Ram

  • Siege Workshops can now produce Battering Rams for all civilizations.
Costs
200wood
1popcap
35time
Hitpoints 444
Base: +370
Siege Works: +74
Siege Attack 200
Base: +200
Wall: +300

Move Speed

0.75T/S

Attack Speed

5.125S

Max Range

0.54TILES

Line of Sight

6.67TILES

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Technologies

Greased Axles

Greased Axles

III

Siege Technology

Increase the movement speed of siege engines by +15%.

150wood
350gold
60time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Lightweight Beams

Lightweight Beams

IV

Battering Ram Technology

Increase Battering Ram attack speed by +20% and reduce their field construction time by -50%.

300wood
400gold
60time
Siege Works

Siege Works

IV

Siege Technology

New carpentry techniques increase the health of siege units by +20%.

300wood
600gold
90time