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  1. 首页
  2. Knights Templar
  3. 单位
  4. Templar Brother
Templar Brother

Heavy Melee Cavalry

Templar Brother

Knights Templar

Knights Templar

Expensive cavalry with high damage and melee armor. Effective against melee units.
Heavy armor
Strong in melee combat
Countered by Spearmen and Crossbowmen

能力和影响

-

生产建筑

    消耗
    120food
    140gold
    1popcap
    38time
    Hitpoints 330
    Base: +275
    Upgrade to Age IV: +55
    Melee Attack 29
    Base: +24
    Upgrade to Age IV: +5
    Fire Attack 10
    Base: +10
    Melee Armor 5
    Base: +4
    Upgrade to Age IV: +1
    Ranged Armor 5
    Base: +4
    Upgrade to Age IV: +1

    移动速度

    1.625T/S

    攻击速度

    1.5S

    视野范围

    6.22TILES

    对比
    DPS计算器

    科技

    Bloomery

    Bloomery

    II

    Melee Damage Technology 1/3

    Increase the melee damage of all non-siege units by +1.

    50food
    125gold
    60time
    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Decarbonization

    Decarbonization

    III

    Melee Damage Technology 2/3

    Increase the melee damage of all non-siege units by +1.

    100food
    250gold
    60time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Military Academy

    Military Academy

    III

    Production Technology

    Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

    100wood
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Biology

    Biology

    IV

    Cavalry Technology

    Investing in natural sciences increases the health of all cavalry by +25%.

    500food
    1000gold
    90time
    Damascus Steel

    Damascus Steel

    IV

    Melee Damage Technology 3/3

    Increase the melee damage of all non-siege units by +1.

    150food
    350gold
    60time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time