2025-12-04 Patch 15.2.7380
Balance
- Thorny Economics Villager health increased from +50% to +100%.
General Bugfixes
- Fixed a bug where converting a Villager did not always convert it to the correct civilization type.

Worker
Rus

Saint's Blessing
After striking an enemy, the Warrior Monk increases the armor and damage of nearby allied Rus military units for a duration. When within 2 tiles of
Warrior Monk.
Balance
General Bugfixes
Balance & Gameplay Changes (All Civilizations)
General
UI



1.125T/S
3.875S
6.22TILES

Woodcutting Technology
Double the rate at which Villagers chop down trees.




Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.




Villager Technology
Increase the carry capacity of Villagers by +5 and their movement speed by +15%.




Wood Gathering Technology 1/3
Increase Villagers' gathering rate for Wood by 15%.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 1/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Villager Technology
Increase Villagers' health by +50%.




Food Gathering Technology 2/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Wood Gathering Technology 2/3
Increase Villagers' gathering rate for Wood by 15%.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Wood Gathering Technology 3/3
Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.




Mining Technology 3/3
Gold gatherers drop off 15% more resources.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 3/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.


