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  1. Home
  2. Rus
  3. Units
  4. Streltsy
Streltsy

Ranged Gunpowder Infantry

Streltsy

Rus

Rus

Most powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary.
High damage
Lower cost than Handcannoneer
Slow movement speed
Mercenary that can be purchased per 3 units for a total of 720 Olive Oil.
Requires the Western Mercenary Contract.

Abilities and influences

  • Saint's Blessing

    Saint's Blessing

    After striking an enemy, the Warrior Monk increases the armor and damage of nearby allied Rus military units for a duration. When within 2 tiles of Warrior MonkWarrior Monk.

  • Static Deployment

    Static Deployment

    Streltsy gain +30% attack speed after remaining stationary for 10 seconds.

Produced at

  • Archery Range

    Archery Range

Patch History

2023-05-16 Season Five Update

Streltsy

  • Melee damage increased from 50 to 60.
  • No longer has the Double Time ability.

2023-02-09 Season Four Update

Rus

  • Corrected an issue with the Static Deployment ability where it was possible for it to trigger for a brief moment despite moving.

2022-10-19 Season Three Update

Civilization-Specific Changes

  • Rus Fixed an issue where Streltsy would switch to a melee weapon when attacked by Grenadiers.
  • Streltsy Static Deployment no longer provides a stacking bonus.
Costs
90food
90gold
1popcap
35time
Hitpoints 130
Base: +130
Melee Attack 0
Fervor: +1
Ranged Attack 48
Base: +38
Fervor: +1
Chemistry: +10
Siege Attack 0
Chemistry: +0
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.125T/S

Attack Speed

2.125S

Max Range

4.00TILES

Line of Sight

7.11TILES

Compare
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Technologies

Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Siege Engineering

Siege Engineering

II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

50wood
125gold
30time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Fervor

Fervor

III

Religious Technology

[特有] Improve the range of Saint's Blessing by +5 tiles and the damage granted by Saint's Blessing by +1.

150gold
25time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Chemistry

Chemistry

IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

200food
650gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time