2026-06-01 Patch 16.2.10604
Jin Dynasty
- Mohe Tribesman trained from a Grassland now correctly get the fire visual when Incendiary Arrows is researched.

Light Ranged Cavalry
Jin Dynasty
Jin Dynasty
Civilization Balance and Bugfixes



1.625T/S
1.625S
5.00TILES
8.00TILES

Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Ranged Damage Technology 1/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Ranged Damage Technology 2/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Ranged Damage Technology 3/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.


