Balance & Bugfixes
General Changes & Bugfixes
- Fixed Caster Mode “View Next Player” button, which was previously unresponsive.
- Fixed a crash that could occasionally occur when loading into campaign missions or skirmish matches.
- Previously, we’d received reports of distorted audio occurring, most prominently during FFA matches or 8-player matches with the Jin Dynasty. We’ve made some changes that should greatly improve on this issue; however, you may notice more limited ambient noise in some scenarios. The team is investigating ongoing improvements.
Civilization Balance and Bugfixes
Mohe Tribesman
- Base attack increased from 4 → 5.
- Veteran attack increased from 6 → 7.
- Elite attack increased from 7 → 8.
- Greatwall Bastion Bedcrossbow weapon projectile hitbox increased slightly (hits more units) Bedcrossbow weapon damage increased from 14 → 28.
- Bedcrossbow Projectile hitbox increased in size (hits more units).
- Base attack increased from 7 → 8.
- Veteran attack increased from 9 → 10.
- Elite attack increased from 12 →13.
Horse Training
- upgrade cost increased from 50 Food 125 Gold → 100 Food 250 Gold.
- Horse Training:
- movement speed reduced from 10% → 5%.
- Ryokan Healing:
- reduced from 4 health every 5 seconds → 4 health every 6 seconds.
- Sword Hunt Statue:
- attack speed from 40% -> 35%.
- Mounted Samurai Odachi:
- weapon bonus damage versus infantry reduced from 4 -> 3.
- Yatai:
- Base gather rate reduced from 20 → 10.
- Health reduced from 370 → 320.
- Repair rate reduced from 20 → 5 health per second.
- Sake Brewery:
- Toko-Koji Mat gather rate reduced from 1.45 → 1.35.
Ongoing…
Known Issues
Please note that we are aware of and reviewing other known issues, which can be found at Age of Empires IV Known Issues & Solutions.
