
Light Melee Cavalry

Jin Dynasty

Melee Damage Technology 1/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 2/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Scout Technology
Increase the sight radius of Scouts by 30%.


