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  1. Home
  2. Jin Dynasty
  3. Units
  4. Bombard
Bombard

Siege

Bombard

Jin Dynasty

Jin Dynasty

Intimidating siege gun excellent against buildings or any stubborn targets.
High damage
Must be set up to fire

Abilities and influences

-

Produced at

  • Machine Workshop

    Machine Workshop

Patch History

2026-06-01 Patch 16.2.10604

Jin Dynasty

  • Fixed an issue which prevented the Great Wall Bastion from being damaged by Bombard, Culverin, or Cannon projectiles at certain angles.

2025-12-04 Patch 15.2.7380

Balance

  • Cannon Fodder no longer has a downside.

2025-02-13 Patch 12.2.3327

Balance & Gameplay Changes (All Civilizations)

  • Bombard damage increased from 50 → 55.
  • Cannon damage increased from 55 → 60.

2024-11-19 Patch 12.1.2454

Balance & Gameplay Changes (All Civilizations)

  • Bombard bonus damage versus buildings reduced from 410 → 375
Costs
350wood
500gold
3popcap
45time
Hitpoints 252
Base: +210
Siege Works: +42
Ranged Attack 0
Chemistry: +0
Siege Attack 69
Base: +55
Chemistry: +14
Infantry: +50
War, Elephant: +50
Building: +375
Naval, Unit: +410

Move Speed

0.75T/S

Attack Speed

5.375S

Max Range

10.00TILES

Line of Sight

12.44TILES

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Technologies

Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Chemistry

Chemistry

IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

200food
650gold
60time
Siege Works

Siege Works

IV

Siege Technology

New carpentry techniques increase the health of siege units by +20%.

300wood
600gold
90time