Aoe4
DatabaseDynamicsPatches
  • Units
      Workers
    • VillagerVillager
    • TraderTrader
    • ShamanShaman
    • Infantry
    • SpearmanSpearman
    • KharashKharash
    • ArcherArcher
    • CrossbowmanCrossbowman
    • Man-at-ArmsMan-at-Arms
    • Rus TributeRus Tribute
    • HandcannoneerHandcannoneer
    • Cavalry
    • ScoutScout
    • HorsemanEarly Horseman
    • KeshikKeshik
    • Batu KhanBatu Khan
    • TorguudTorguud
    • Kipchak ArcherKipchak Archer
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
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    • MangonelMangonel
    • BombardBombard
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    • BaochuanBaochuan
  • Buildings
      Landmarks
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    • Golden TentGolden Tent
    • Economy
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    • GerGer
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    • StableStable
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    • Relic OvooRelic Ovoo
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  • Technologies
      Units
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    • Unlock Kharash EdictUnlock Kharash Edict
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    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Professional ScoutsProfessional Scouts
    • PiracyPiracy
    • Increased SuppliesIncreased Supplies
    • Khan Debuff ArrowKhan Debuff Arrow
    • Muscovy YasakMuscovy Yasak
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    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Archery Range ReinforcementsArchery Range Reinforcements
    • Barracks ReinforcementsBarracks Reinforcements
    • Battlefield SalvageBattlefield Salvage
    • Earthen Core WallsEarthen Core Walls
    • Glorious ChargeGlorious Charge
    • Over GrazingOver Grazing
    • Ovoo OfferingOvoo Offering
    • Padded ArmorPadded Armor
    • Sarai LancersSarai Lancers
    • Stables ReinforcementsStables Reinforcements
    • Stone ArmiesStone Armies
    • Triple ShotTriple Shot
    • Yam Network TradeYam Network Trade
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Serpentine PowderSerpentine Powder
    • Stone CommerceStone Commerce
    • Ovoo CeremonyOvoo Ceremony
    • Ovoo TitheOvoo Tithe
  1. 首页
  2. Golden Horde
  3. 单位
  4. Man-at-Arms
Man-at-Arms

Heavy Melee Infantry

Man-at-Arms

Golden Horde

Golden Horde

Tough infantry with good damage.
High armor
Slow movement
Countered by Knights, Lancers, and Crossbowmen

能力和影响

-

生产建筑

    消耗
    90food
    20gold
    1popcap
    41time
    Hitpoints 180
    Base: +155
    Upgrade to Age IV: +25
    Melee Attack 14
    Base: +12
    Upgrade to Age IV: +2
    Fire Attack 10
    Base: +10
    Melee Armor 5
    Base: +4
    Upgrade to Age IV: +1
    Ranged Armor 6
    Base: +4
    Upgrade to Age IV: +2

    移动速度

    1.125T/S

    攻击速度

    1.375S

    视野范围

    8.00TILES

    对比
    DPS计算器

    科技

    Bloomery

    Bloomery

    II

    Melee Damage Technology 1/3

    Increase the melee damage of all non-siege units by +1.

    50food
    125gold
    60time
    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Siege Engineering

    Siege Engineering

    II

    Siege Unit Unlock

    Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

    50wood
    125gold
    30time
    Decarbonization

    Decarbonization

    III

    Melee Damage Technology 2/3

    Increase the melee damage of all non-siege units by +1.

    100food
    250gold
    60time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Damascus Steel

    Damascus Steel

    IV

    Melee Damage Technology 3/3

    Increase the melee damage of all non-siege units by +1.

    150food
    350gold
    60time
    Elite Army Tactics

    Elite Army Tactics

    IV

    Melee Infantry Technology

    Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.

    500food
    1000gold
    90time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time