2024-11-19 Patch 12.1.2454
Balance & Gameplay Changes (All Civilizations)
- Counterweight Trebuchet bonus damage versus buildings reduced from 375 → 350

Siege
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Network of Castles
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +20% increase to attack speed. When within 12.5 tiles of
Outpost,
Stone Wall Tower,
Town Center,
Capital Town Center,
The White Tower,
King's Palace,
Keep or
Berkshire Palace.

Network of Citadels
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +30% increase to attack speed.

Abbey Healing
Heals nearby out of combat units by 6 every 1 seconds. When within 7.5 tiles of
Abbey of Kings.
Balance & Gameplay Changes (All Civilizations)
Siege Updates (All Civilizations)
Gameplay




0.625T/S
11.375S
16.00TILES
17.78TILES

Siege Technology
Increase the movement speed of siege engines by +15%.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Trebuchet Technology
Increase damage of Trebuchets by +20%.




Siege Technology
New carpentry techniques increase the health of siege units by +20%.




Trebuchet Technology
[特有] Trebuchet projectiles shatter on impact, increasing their area of effect.


