2026-02-04 Patch 15.3.8338
Sengoku Daimyo
- Fixed an issue where English Villager units were unable to attack the Yatai.

Worker
English

Network of Castles
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +20% increase to attack speed. When within 12.5 tiles of
Outpost,
Stone Wall Tower,
Town Center,
Capital Town Center,
The White Tower,
King's Palace,
Keep or
Berkshire Palace.

Network of Citadels
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +30% increase to attack speed.

Abbey Healing
Heals nearby out of combat units by 6 every 1 seconds. When within 7.5 tiles of
Abbey of Kings.
Sengoku Daimyo
Balance
General Bugfixes
Balance & Gameplay Changes (All Civilizations)
General



1.125T/S
3.375S
5.00TILES
6.22TILES

Woodcutting Technology
Double the rate at which Villagers chop down trees.




Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.




Villager Technology
Increase the carry capacity of Villagers by +5 and their movement speed by +15%.




Wood Gathering Technology 1/3
Increase Villagers' gathering rate for Wood by 15%.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 1/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Villager Technology
Increase Villagers' health by +50%.




Food Gathering Technology 2/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Wood Gathering Technology 2/3
Increase Villagers' gathering rate for Wood by 15%.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Wood Gathering Technology 3/3
Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.




Mining Technology 3/3
Gold gatherers drop off 15% more resources.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 3/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Farm Technology
[特有] Each Farm Enclosure being worked by a Villager generates +1 Gold every 6 seconds.


