2021-11-29 Season One Update
Balance
- Zhuge Nu (all ranks) food cost reduced from 60 to 20
Bug Fixes
- Zhuge Nu now has its wood cost reduced when trained from a building within the Aura of the

Light Ranged Infantry
Zhu Xi's Legacy

Divine Haste
Infantry units move 15% faster. Toggle on
Temple of the Sun.

Divine Vitality
Units out of combat heal 2 health per second. Toggle on
Temple of the Sun.
Balance
Bug Fixes





1.125T/S
1.75S
4.50TILES
8.89TILES

Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Ranged Damage Technology 1/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Ranged Damage Technology 2/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Ranged Damage Technology 3/3
Increase the ranged damage of all arrows, bolts, and emplacements by +1.




Crossbow Technology
[特有] Zhuge Nu and Crossbowmen fire an extra bolt. The additional bolt for Crossbowmen is 40% as effective as the previous bolt.


