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  1. Home
  2. Ottomans
  3. Units
  4. Sipahi
Sipahi

Light Melee Cavalry

Sipahi

Ottomans

Ottomans

Fast cavalry effective at raiding, flanking, and countering ranged units. Can gain attack speed at the cost of melee defense.
High movement speed
Strong against ranged units
Weak against melee units
Countered by Spearmen
Mercenary that can be purchased per 3 units for a total of 465 Olive Oil.
This Mercenary can only be purchased on Mercenary Houses built near a neutral Trade Post that list this unit. The chance of this unit being available on a Trade Post is 20%.

Abilities and influences

  • Fortitude

    Fortitude

    Gain +40% attack speed and receive +50% damage from melee weapons for 10 seconds. 50秒 冷却

  • Attack Drums

    Attack Drums

    Mehter drums that increase the attack speed of nearby units by +15%. Toggle on MehterMehter. 15秒 冷却

  • Mehter Speed Bonus

    Mehter Speed Bonus

    Units move +15% faster when in formation. When within 6 tiles of MehterMehter. 需要 Mehter DrumsMehter Drums

  • Melee Defense Drums

    Melee Defense Drums

    Mehter drums that increase the melee armor of nearby units by +2. Toggle on MehterMehter. 15秒 冷却

  • Ranged Defense Drums

    Ranged Defense Drums

    Mehter drums that increase the ranged armor of nearby units by +1. Toggle on MehterMehter. 15秒 冷却

  • Blacksmith and University Influence

    Blacksmith and University Influence

    Military unit production rate increased +20%/+30%/+40% by Age while within the influence of a Blacksmith or University. The Istanbul Observatory increases the bonus to +85%.

Produced at

  • Stable

    Stable

  • Military School

    Military School

Patch History

2026-06-01 Patch 16.2.10604

Sipahi

  • Cost increased from 120 Food 40 Wood → 120 Food 45 Wood.
  • Production time increased from 30 → 31 seconds.

2026-04-30 Update 16.1.9737

Ottomans

  • Sipahi Fortitude ability bonus attack speed reduced from +50% → +40%.

2026-02-04 Patch 15.3.8338

Sipahi

  • Feudal Age health reduced from 155 → 145.

Ottomans

  • Castle Age health reduced from 185 → 175.
Costs
120food
45wood
1popcap
31time
Hitpoints 263
Base: +145
Upgrade to Age III: +30
Upgrade to Age IV: +35
Biology: +53
Melee Attack 21
Base: +12
Upgrade to Age III: +3
Upgrade to Age IV: +3
Bloomery: +1
Decarbonization: +1
Damascus Steel: +1
Siege: +13
Ranged: +18
Fire Attack 10
Base: +10
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 8
Base: +2
Upgrade to Age III: +1
Upgrade to Age IV: +2
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.75T/S

Attack Speed

1.75S

Line of Sight

6.22TILES

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Technologies

Bloomery

Bloomery

II

Melee Damage Technology 1/3

Increase the melee damage of all non-siege units by +1.

50food
125gold
60time
Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Decarbonization

Decarbonization

III

Melee Damage Technology 2/3

Increase the melee damage of all non-siege units by +1.

100food
250gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Biology

Biology

IV

Cavalry Technology

Investing in natural sciences increases the health of all cavalry by +25%.

500food
1000gold
90time
Damascus Steel

Damascus Steel

IV

Melee Damage Technology 3/3

Increase the melee damage of all non-siege units by +1.

150food
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time