Aoe4
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  • Units
      Workers
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    • TraderTrader
    • ImamImam
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    • ArcherArcher
    • CrossbowmanCrossbowman
    • JanissaryJanissary
    • Man-at-ArmsMan-at-Arms
    • Cavalry
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    • AkinjiAkinji
    • SipahiSipahi
    • MehterMehter
    • LancerLancer
    • Siege
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    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • RibauldequinRibauldequin
    • Great BombardGreat Bombard
    • Ships
    • Fishing BoatFishing Boat
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    • HulkHulk
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    • CarrackCarrack
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
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    • Twin Minaret MedreseTwin Minaret Medrese
    • Istanbul Imperial PalaceIstanbul Imperial Palace
    • Mehmed Imperial ArmoryMehmed Imperial Armory
    • Istanbul ObservatoryIstanbul Observatory
    • Sea Gate CastleSea Gate Castle
    • Economy
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    • MillMill
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    • Palisade GatePalisade Gate
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    • Archery RangeArchery Range
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    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
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    • Stone Wall TowerStone Wall Tower
    • KeepKeep
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  • Technologies
      Units
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    • Trade BagsTrade Bags
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
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    • Armored HullArmored Hull
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    • Springald EmplacementSpringald Emplacement
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    • FertilizationFertilization
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Great Bombard EmplacementGreat Bombard Emplacement
    • Imperial FleetImperial Fleet
    • Janissary GunsJanissary Guns
  1. Home
  2. Ottomans
  3. Buildings
  4. Mill
Mill

Economy Building

Mill

Ottomans

Ottomans

Villagers can drop off Food at this building. Houses technologies to improve Food gathering.

Patch History

2022-10-19 Season Three Update

Game

  • Players can now rebind the “Train Scout” key under the “Mill / Hunting Cabin” category in the Fully Remappable Hotkeys layout.

Gameplay Changes (All Civs)

  • Building multiple farms by shift-queuing on top of a Mill or Town Center (or Granary) will now consistently and predictably populate around that structure.

2022-07-11 Season Two Update

Maps

  • In order to re-generate an identical map, you need to: use the same seed use the correct map layout (eg Lipany) use the same map size use the same biome (some biomes distribute different visuals and decorations, which can cause resources to spawn differently) use the same team configuration (same number of players, team sizes, and Teams Together/Random Positions setting) Berry bush clusters and deer herds now require a bit more room when looking where to spawn, to avoid cases where they would spawn on rugged terrain with no room to place a Mill.

Abilities and influences

-

Produces

-

Researches

-
Costs
50wood
20time
garrison

Hitpoints 975
Base: +750
Court Architects: +225
Ranged Armor 50
Base: +50

Line of Sight

3.33TILES

Technologies

Court Architects

Court Architects

IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

700gold
300stone
90time