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  1. Home
  2. Ottomans
  3. Units
  4. Mehter
Mehter

Light Cavalry

Mehter

Ottomans

Ottomans

War drummer that enhances units in an area, except Villagers and Traders.
War drum military enhancements
High movement speed
No weapons

Abilities and influences

-

Produced at

  • Stable

    Stable

  • Military School

    Military School

Patch History

2023-05-16 Season Five Update

Mehter

  • Health now scales per Age instead of a flat 180 it’s now 160/180/200.

Ottomans

  • Changed the toggle text on the Mehter drum abilities to correctly reference the toggle state.

2023-02-09 Season Four Update

Ottomans

  • Mehter now correctly activate and apply their aura after being ungarrisoned.
Costs
100food
80gold
1popcap
28time
Hitpoints 200
Base: +160
Biology: +40
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.875T/S

Attack Speed

2.125S

Max Range

4.50TILES

Line of Sight

6.22TILES

Compare
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Technologies

Mehter Drums

Mehter Drums

I

Imperial Council

[特有] Spawn 2 Mehter at the Landmark Town Center. Mehters increase move speed to units in the same formation by +15%.

1vizier
Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Biology

Biology

IV

Cavalry Technology

Investing in natural sciences increases the health of all cavalry by +25%.

500food
1000gold
90time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time