Aoe4
DatabaseDynamicsPatches
  • Units
      Workers
    • VillagerVillager
    • TraderTrader
    • ShamanShaman
    • Infantry
    • SpearmanSpearman
    • ArcherArcher
    • CrossbowmanCrossbowman
    • Man-at-ArmsMan-at-Arms
    • HandcannoneerHandcannoneer
    • Khaganate Elite Palace GuardKhaganate Elite Palace Guard
    • Cavalry
    • KhanKhan
    • ScoutScout
    • HorsemanEarly Horseman
    • Khan's HunterKhan's Hunter
    • MangudaiMangudai
    • KeshikKeshik
    • Khaganate Elite Horse ArcherKhaganate Elite Horse Archer
    • Khaganate Elite MangudaiKhaganate Elite Mangudai
    • Khaganate Warrior MonkKhaganate Warrior Monk
    • Khaganate Elite KnightKhaganate Elite Knight
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • Traction TrebuchetTraction Trebuchet
    • MangonelMangonel
    • Khaganate Nest of BeesKhaganate Nest of Bees
    • BombardBombard
    • Huihui PaoHuihui Pao
    • Ships
    • Fishing BoatFishing Boat
    • Explosive JunkExplosive Junk
    • Trade ShipTrade Ship
    • Light JunkLight Junk
    • Transport ShipTransport Ship
    • War JunkWar Junk
    • BaochuanBaochuan
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Deer StonesDeer Stones
    • The Silver TreeThe Silver Tree
    • KurultaiKurultai
    • Steppe RedoubtSteppe Redoubt
    • Khaganate PalaceKhaganate Palace
    • The White StupaThe White Stupa
    • Economy
    • PasturePasture
    • GerGer
    • BarracksBarracks
    • StableStable
    • DockDock
    • OvooOvoo
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • BlacksmithBlacksmith
    • Siege WorkshopSiege Workshop
    • Prayer TentPrayer Tent
    • Military
    • OutpostOutpost
    • Wonders
    • Monument of the Great KhanMonument of the Great Khan
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Forestry (Improved)Forestry (Improved)
    • Superior MobilitySuperior Mobility
    • Survival Techniques (Improved)Survival Techniques (Improved)
    • Wheelbarrow (Improved)Wheelbarrow (Improved)
    • Whistling ArrowsWhistling Arrows
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • PiracyPiracy
    • Double Broadax (Improved)Double Broadax (Improved)
    • Horticulture (Improved)Horticulture (Improved)
    • Raid BountyRaid Bounty
    • Raid Bounty (Improved)Raid Bounty (Improved)
    • Siege Engineering (Improved)Siege Engineering (Improved)
    • Specialized Pick (Improved)Specialized Pick (Improved)
    • Superior Mobility (Improved)Superior Mobility (Improved)
    • Whistling Arrows (Improved)Whistling Arrows (Improved)
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • FertilizationFertilization
    • Additional TorchesAdditional Torches
    • Additional Torches (Improved)Additional Torches (Improved)
    • Greased Axles (Improved)Greased Axles (Improved)
    • Herbal Medicine (Improved)Herbal Medicine (Improved)
    • Military Academy (Improved)Military Academy (Improved)
    • Monastic ShrinesMonastic Shrines
    • Steppe LancersSteppe Lancers
    • Textiles (Improved)Textiles (Improved)
    • Yam NetworkYam Network
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Stone CommerceStone Commerce
    • Biology (Improved)Biology (Improved)
    • Elite Army Tactics (Improved)Elite Army Tactics (Improved)
    • Geometry (Improved)Geometry (Improved)
    • Lightweight Beams (Improved)Lightweight Beams (Improved)
    • Pax MongolicaPax Mongolica
    • Piety (Improved)Piety (Improved)
    • Roller Shutter Triggers (Improved)Roller Shutter Triggers (Improved)
    • Siege Works (Improved)Siege Works (Improved)
    • Siha Bow LimbsSiha Bow Limbs
    • Siha Bow Limbs (Improved)Siha Bow Limbs (Improved)
    • Steppe Lancers (Improved)Steppe Lancers (Improved)
    • Stone BountyStone Bounty
    • Stone Bounty (Improved)Stone Bounty (Improved)
    • Stone Commerce (Improved)Stone Commerce (Improved)
    • Tithe Barns (Improved)Tithe Barns (Improved)
    • Yam Network (Improved)Yam Network (Improved)
  1. 首页
  2. Mongols
  3. 单位
  4. Villager
Villager

Worker

Villager

Mongols

Mongols

Gathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.
Weak in combat

能力和影响

-

生产建筑

    消耗
    50food
    1popcap
    20time
    Hitpoints 50
    Base: +50
    Melee Attack 6
    Base: +6
    Fire Attack 10
    Base: +10

    移动速度

    1.125T/S

    攻击速度

    3.875S

    视野范围

    6.22TILES

    对比
    DPS计算器

    科技

    Forestry

    Forestry

    I

    Woodcutting Technology

    Double the rate at which Villagers chop down trees.

    25food
    50gold
    45time
    Survival Techniques

    Survival Techniques

    I

    Hunting Technology

    Increase Villagers' hunted meat gather rate by +15%.

    25wood
    75gold
    25time
    Wheelbarrow

    Wheelbarrow

    I

    Villager Technology

    Increase the carry capacity of Villagers by +5 and their movement speed by +15%.

    50wood
    150gold
    90time
    Forestry (Improved)

    Forestry (Improved)

    I

    Woodcutting Technology

    [特有] Villagers fell trees in a single chop. Wood carry capacity increased by +2.

    25food
    50gold
    75stone
    45time
    Survival Techniques (Improved)

    Survival Techniques (Improved)

    I

    Hunting Technology

    [特有] Increase Villagers' hunted meat gather rate by +25%. If Survival Techniques has already been researched, increase hunted meat gather rate by +10% instead.

    25wood
    75gold
    100stone
    25time
    Wheelbarrow (Improved)

    Wheelbarrow (Improved)

    I

    Villager Technology

    [特有] Increase Villagers' resource carry capacity by +9 and movement speed by +15%. If Wheelbarrow has already been researched, increase carry capacity by +4 instead.

    50wood
    150gold
    200stone
    90time
    Double Broadax

    Double Broadax

    II

    Wood Gathering Technology 1/3

    Increase Villagers' gathering rate for Wood by 15%.

    50food
    100gold
    45time
    Fitted Leatherwork

    Fitted Leatherwork

    II

    Melee Armor Technology 1/3

    Increase the melee armor of all non-siege units by +1.

    50food
    125gold
    60time
    Horticulture

    Horticulture

    II

    Food Gathering Technology 1/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    50wood
    100gold
    45time
    Iron Undermesh

    Iron Undermesh

    II

    Ranged Armor Technology 1/3

    Increase the ranged armor of all non-siege units by +1.

    50wood
    125gold
    60time
    Specialized Pick

    Specialized Pick

    II

    Mining Technology 1/3

    Increase Villagers' gathering rate for Gold by 15%.

    50wood
    100gold
    45time
    Textiles

    Textiles

    II

    Villager Technology

    Increase Villagers' health by +50%.

    50food
    100gold
    20time
    Double Broadax (Improved)

    Double Broadax (Improved)

    II

    Wood Gathering Technology

    [特有] Increase Villagers' gathering rate for Wood by 35%. If Double Broadax has already been researched, increase it by 20% instead.

    50food
    100gold
    500stone
    45time
    Horticulture (Improved)

    Horticulture (Improved)

    II

    Food Gathering Technology

    [特有] Increase Villagers' gathering rate for Food by 30%. Does not apply to hunted meat. If Horticulture has already been researched, increase it by 20% instead.

    50wood
    100gold
    500stone
    45time
    Specialized Pick (Improved)

    Specialized Pick (Improved)

    II

    Mining Technology

    [特有] Increase Villagers' gathering rate for Gold by 35%. If Specialized Pick has already been researched, increase it by 20% instead.

    50wood
    100gold
    500stone
    45time
    Fertilization

    Fertilization

    III

    Food Gathering Technology 2/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    100wood
    250gold
    60time
    Insulated Helm

    Insulated Helm

    III

    Melee Armor Technology 2/3

    Increase the melee armor of all non-siege units by +1.

    100food
    250gold
    60time
    Lumber Preservation

    Lumber Preservation

    III

    Wood Gathering Technology 2/3

    Increase Villagers' gathering rate for Wood by 15%.

    100food
    250gold
    60time
    Wedge Rivets

    Wedge Rivets

    III

    Ranged Armor Technology 2/3

    Increase the ranged armor of all non-siege units by +1.

    100wood
    250gold
    60time
    Textiles (Improved)

    Textiles (Improved)

    III

    Villager Technology

    [特有] Increase Villagers' health by +50%. If Textiles has already been researched, increase health by +100% instead.

    50food
    100gold
    150stone
    20time
    Angled Surfaces

    Angled Surfaces

    IV

    Ranged Armor Technology 3/3

    Increase the ranged armor of all non-siege units by +1.

    150wood
    350gold
    60time
    Crosscut Saw

    Crosscut Saw

    IV

    Wood Gathering Technology 3/3

    Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.

    250food
    500gold
    75time
    Cupellation

    Cupellation

    IV

    Mining Technology 3/3

    Gold gatherers drop off 15% more resources.

    250wood
    500gold
    75time
    Master Smiths

    Master Smiths

    IV

    Melee Armor Technology 3/3

    Increase the melee armor of all non-siege units by +1.

    150food
    350gold
    60time
    Precision Cross-Breeding

    Precision Cross-Breeding

    IV

    Food Gathering Technology 3/3

    Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.

    250wood
    500gold
    75time