
Religious Cavalry
Mongols

Yam
Cavalry and Traders near an Outpost get +15% speed for 10 seconds. When within 12.5 tiles of
Outpost. 需要
Yam Network
Deer Stones

Yam Network (Improved)
Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines. When within 12.5 tiles of
Outpost. 需要
Yam Network (Improved)


1.625T/S
1.75S
6.67TILES

Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Raiding Technology
[特有] Increase the raid income for igniting a building to +50 Food and Gold.




Raiding Technology
[特有] Increase the raid income for igniting a building to +75 Food and Gold. If Raid Bounty has already been researched, increase the raid income for igniting a building by +25 Food and Gold.





Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Cavalry Technology
[特有] Investing in natural sciences increases the health of all cavalry by +35%. If Biology has already been researched, increase it by +10% instead.





Raiding Technology
[特有] Add +50 Stone to the raid income for igniting a building.




Raiding Technology
[特有] Add +75 Stone to the raid income for igniting a building. If Stone Bounty has already been researched, add +25 Stone to the raid income for igniting a building.



