Civilization Bonuses
- Mosque, Scholar, and religious technologies available in the Dark Age (I).
- Infantry units are able to construct Palisade Walls.
- All technology is free but completes at a much slower rate. Garrison Scholars in Mosques, Madrasas, or Docks to increase research speed.
- Technologies being researched can be paused and resumed.
- Mills constructed near Berry Bushes create Orchards, increasing Food capacity by +100.
- Gather from Berry Bushes +25% faster but cannot gather from Boar.
- Berry carry capacity increased +3.
- Fishing Ships can defend themselves with a ranged attack.
Scholarly Culture
Train Scholars from Mosques in the Dark Age (I). Research and unlock religious technologies earlier than other civilizations.
Scholastic Achievements
Save on the cost of technologies and research all technology free but progresses at a much slower rate — technologies can be paused and resumed.
Frontier Fortifications
Establish fortified settlements using infantry units that can build Palisade Walls. Construct the Compound of the Defender Landmark to extend this ability to Stone Walls.
Defensive Deckhands
Fishing Ships can defend themselves with a ranged attack and have 50% additional health.
Garden Bounty
Cultivate Berry Bushes into Orchards by building Mills near them, increasing Food capacity by +100.
Villagers gather Berry Bushes 25% faster but cannot gather from Boar.
Villagers carry +3 Food from Berry Bushes.
Influence
Scholars garrisoned in a Mosque, Madrasa, or Dock will increase the research speed of buildings within their influence, based on how many Scholars are garrisoned globally. Docks work faster when garrisoned by Scholars.
Unique Units
Scholar: Religious unit capable of healing in the Dark Age (I).
War Elephant: Heavy melee cavalry mounted with a Spearman that has high health and damage with a strong siege attack.
Tower Elephant: Ranged cavalry mounted with two Archers that can fire while moving.
Ghazi Raider: Fast Horseman wielding a heavy mace.