
Worker

Abbasid Dynasty

Woodcutting Technology
Double the rate at which Villagers chop down trees.




Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.




Villager Technology
Increase the carry capacity of Villagers by +5 and their movement speed by +15%.




Wood Gathering Technology 1/3
Increase Villagers' gathering rate for Wood by 15%.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Villager Technology
[特有] Reduce the cost to produce Villagers by -40%.




Food Gathering Technology 1/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Villager Technology
Increase Villagers' health by +50%.




Farm Technology
[特有] Improve Villagers' gathering rate from Farms by +15%.




Food Gathering Technology 2/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Wood Gathering Technology 2/3
Increase Villagers' gathering rate for Wood by 15%.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Wood Gathering Technology 3/3
Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.




Mining Technology 3/3
Gold gatherers drop off 15% more resources.




Economic Technology
[特有] Villagers drop off +8% more resources.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Food Gathering Technology 3/3
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.


