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  • Units
      Workers
    • Gilded VillagerGilded Villager
    • TraderTrader
    • PrelatePrelate
    • Infantry
    • Gilded SpearmanGilded Spearman
    • Gilded ArcherGilded Archer
    • Gilded Man-at-ArmsEarly Gilded Man-at-Arms
    • Gilded CrossbowmanGilded Crossbowman
    • Gilded LandsknechtGilded Landsknecht
    • Gilded HandcannoneerGilded Handcannoneer
    • Cavalry
    • ScoutScout
    • Gilded HorsemanGilded Horseman
    • Gilded KnightGilded Knight
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • CulverinCulverin
    • Ships
    • Fishing BoatFishing Boat
    • Demolition ShipDemolition Ship
    • Trade ShipTrade Ship
    • GalleyGalley
    • Transport ShipTransport Ship
    • HulkHulk
    • CarrackCarrack
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Aachen ChapelAachen Chapel
    • Meinwerk PalaceMeinwerk Palace
    • Burgrave PalaceBurgrave Palace
    • Regnitz CathedralRegnitz Cathedral
    • Palace of SwabiaPalace of Swabia
    • Elzbach PalaceElzbach Palace
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Great Palace of FlensburgGreat Palace of Flensburg
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • Fire StationsFire Stations
    • Golden CuirassGolden Cuirass
    • Heavy TorchesHeavy Torches
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Inspired WarriorsInspired Warriors
    • Slate and Stone ConstructionSlate and Stone Construction
    • Scale ArmorScale Armor
    • ZornhauZornhau
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Reinforced DefensesReinforced Defenses
    • Bodkin BoltsBodkin Bolts
    • War HorsesWar Horses
  1. Home
  2. Order of the Dragon
  3. Units
  4. Gilded Villager
Gilded Villager

Worker

Gilded Villager

Order of the Dragon

Order of the Dragon

Gathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units. Gathers resources 27% quicker and builds and repairs 20% faster than regular Villagers.
Weak in combat

Abilities and influences

-

Produced at

  • Capital Town Center

    Capital Town Center

  • Town Center

    Town Center

  • Palace of Swabia

    Palace of Swabia

Patch History

2026-06-01 Patch 16.2.10604

Order of the Dragon

  • Gilded Villager gather rate reduced from 28% → 27%.
Costs
60food
1popcap
23time
Hitpoints 65
Base: +65
Melee Attack 7
Base: +7
Ranged Attack 3
Base: +3
Fire Attack 10
Base: +10
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.125T/S

Attack Speed

3S

Max Range

2.88TILES

Line of Sight

6.22TILES

Compare
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Technologies

Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time