2026-04-30 Update 16.1.9737
Gilded Man-at-Arms
- Cost reduced from 200 Food 40 Gold → 180 Food 40 Gold.
- Production time reduced from 27 seconds → 25 seconds.
- Feudal Age health reduced from 230 → 220.

Heavy Melee Infantry
Order of the Dragon
Gilded Man-at-Arms




1.125T/S
1.125S
8.00TILES

Melee Damage Technology 1/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Man-at-Arms Technology
[特有] Gilded Men-at-Arms who fall below 20% health take -20% damage.




Melee Damage Technology 2/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Religious Technology
[特有] Prelates increase their move speed by 10% and can inspire groups of military units, improving their armor by +1, and damage by +10%.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/3
Increase the melee damage of all non-siege units by +1.




Melee Infantry Technology
Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.


