Aoe4
DatabaseDynamicsStatsPatchesTools
  • Units
      Hero
    • Jeanne d'Arc - PeasantJeanne d'Arc - Peasant
    • Jeanne d'Arc - HunterJeanne d'Arc - Hunter
    • Jeanne d'Arc - Woman-at-ArmsJeanne d'Arc - Woman-at-Arms
    • Jeanne d'Arc - Mounted ArcherJeanne d'Arc - Mounted Archer
    • Jeanne d'Arc - KnightJeanne d'Arc - Knight
    • Jeanne d'Arc - MarkswomanJeanne d'Arc - Markswoman
    • Jeanne d'Arc - Blast CannonJeanne d'Arc - Blast Cannon
    • Workers
    • VillagerVillager
    • TraderTrader
    • MonkMonk
    • Infantry
    • SpearmanSpearman
    • ArcherArcher
    • ArbalétrierArbalétrier
    • Man-at-ArmsMan-at-Arms
    • Jeanne's ChampionJeanne's Champion
    • HandcannoneerHandcannoneer
    • Cavalry
    • ScoutScout
    • HorsemanHorseman
    • Royal KnightRoyal Knight
    • Jeanne's RiderJeanne's Rider
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • Royal CannonRoyal Cannon
    • Royal CulverinRoyal Culverin
    • Royal RibauldequinRoyal Ribauldequin
    • CannonCannon
    • RibauldequinRibauldequin
    • Ships
    • Fishing BoatFishing Boat
    • Demolition ShipDemolition Ship
    • Trade ShipTrade Ship
    • GalleyGalley
    • Transport ShipTransport Ship
    • War CogWar Cog
    • GalleassGalleass
    • CarrackCarrack
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Chamber of CommerceChamber of Commerce
    • School of CavalrySchool of Cavalry
    • Guild HallGuild Hall
    • Royal InstituteRoyal Institute
    • College of ArtilleryCollege of Artillery
    • Red PalaceRed Palace
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Notre DameNotre Dame
  • Technologies
      Leveling
    • Path of the ArcherPath of the Archer
    • Path of the WarriorPath of the Warrior
    • Champion CompanionsChampion Companions
    • Rider CompanionsRider Companions
    • Field CommanderField Commander
    • Gunpowder MonarchGunpowder Monarch
    • Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • ChivalryChivalry
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Cantled SaddlesCantled Saddles
    • Crossbow StirrupsCrossbow Stirrups
    • GambesonsGambesons
    • Royal BloodlinesRoyal Bloodlines
    • Companion EquipmentCompanion Equipment
    • Ordinance CompanyOrdinance Company
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Long GunsLong Guns
    • Merchant GuildsMerchant Guilds
  1. Home
  2. Jeanne d'Arc
  3. Units
  4. Trade Ship
Trade Ship

Worker

Trade Ship

Jeanne d'Arc

Jeanne d'Arc

Trade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.
No combat

Abilities and influences

-

Produced at

  • Dock

    Dock

Patch History

2022-07-11 Season Two Update

Civilization Balance

  • Camel Barding has been renamed to Camel Rider Barding so it’s more clear which unit is affected Spice Roads technology now correctly increases Trade Ship gold income by 30%.
Costs
100wood
100gold
2popcap
30time
Hitpoints 225
Base: +225
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.5T/S

Line of Sight

7.11TILES

Compare
DPS Calculator
Cost Calculator

Technologies

Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time