
Heavy Melee Infantry
Jeanne d'Arc

Consecrate
Jeanne consecrates a production building, reducing the Food cost of units by -25%. No Cooldown Recharge Time: 120 Seconds. Max Charges: 4. 1秒 冷却

Divine Restoration
Jeanne and nearby allies are blessed, instantly healing for 30% of their missing health. Cooldown: 120 Seconds.

Holy Wrath
Jeanne unleashes a powerful area of effect attack, striking all enemies within 1.25 tiles for 20 damage at level 2, 30 at level 3, and 50 at level 4. Cooldown: 8 Seconds. Recharge Time: 60 Seconds. Max Charges: 4.

Honorable Heart
Jeanne regenerates 1/1.5/2/2.5 health per second while out of combat based on her current level. At level 3 Jeanne takes 45% less damage from ranged attacks; at level 4 this is increased to 60%.


1.375T/S
1.375S
8.00TILES

Melee Damage Technology 1/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Melee Damage Technology 2/3
Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/3
Increase the melee damage of all non-siege units by +1.




Melee Infantry Technology
Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.


