Aoe4
DatabaseDynamicsStatsPatchesTools
  • Units
      Hero
    • Lord of LancasterLord of Lancaster
    • Workers
    • VillagerVillager
    • Veteran DemilancerVeteran Demilancer
    • TraderTrader
    • MonkMonk
    • Infantry
    • SpearmanSpearman
    • Earl's GuardEarl's Guard
    • YeomanYeoman
    • CrossbowmanCrossbowman
    • HandcannoneerEarly Handcannoneer
    • Wynguard ArmyWynguard Army
    • Earl's RetinueEarl's Retinue
    • Garrison CommandGarrison Command
    • Gunpowder ContingentGunpowder Contingent
    • Cavalry
    • ScoutScout
    • HobelarHobelar
    • KnightKnight
    • Siege
    • Battering RamBattering Ram
    • Siege TowerSiege Tower
    • SpringaldSpringald
    • MangonelMangonel
    • Counterweight TrebuchetCounterweight Trebuchet
    • CulverinCulverin
    • Ships
    • Fishing BoatFishing Boat
    • Transport ShipTransport Ship
    • Demolition ShipDemolition Ship
    • Trade ShipTrade Ship
    • GalleyGalley
    • HulkHulk
    • CarrackCarrack
  • Buildings
      Landmarks
    • Capital Town CenterCapital Town Center
    • Abbey of KingsAbbey of Kings
    • Lancaster CastleLancaster Castle
    • The White TowerThe White Tower
    • King's CollegeKing's College
    • Wynguard PalaceWynguard Palace
    • Berkshire PalaceBerkshire Palace
    • Economy
    • FarmFarm
    • HouseHouse
    • Lumber CampLumber Camp
    • Mining CampMining Camp
    • MillMill
    • PalisadePalisade
    • Palisade GatePalisade Gate
    • BarracksBarracks
    • DockDock
    • Town CenterTown Center
    • ManorManor
    • MarketMarket
    • Archery RangeArchery Range
    • StableStable
    • BlacksmithBlacksmith
    • Stone WallStone Wall
    • Stone Wall GateStone Wall Gate
    • Siege WorkshopSiege Workshop
    • MonasteryMonastery
    • UniversityUniversity
    • Military
    • OutpostOutpost
    • Stone Wall TowerStone Wall Tower
    • KeepKeep
    • Wonders
    • Cathedral of St. ThomasCathedral of St. Thomas
  • Technologies
      Units
    • ForestryForestry
    • Survival TechniquesSurvival Techniques
    • WheelbarrowWheelbarrow
    • Extended LinesExtended Lines
    • TextilesTextiles
    • Fitted LeatherworkFitted Leatherwork
    • Iron UndermeshIron Undermesh
    • Naval ArrowslitsNaval Arrowslits
    • Specialized PickSpecialized Pick
    • Steeled ArrowSteeled Arrow
    • Double BroadaxDouble Broadax
    • Siege EngineeringSiege Engineering
    • ArrowslitsArrowslits
    • BloomeryBloomery
    • Fortify OutpostFortify Outpost
    • Professional ScoutsProfessional Scouts
    • HorticultureHorticulture
    • AdmiraltyAdmiralty
    • BillmenBillmen
    • Condensed Land PracticesCondensed Land Practices
    • Muster the NoblesMuster the Nobles
    • Open Field SystemOpen Field System
    • Armored HullArmored Hull
    • Drift NetsDrift Nets
    • Extra HammocksExtra Hammocks
    • Balanced ProjectilesBalanced Projectiles
    • Greased AxlesGreased Axles
    • Insulated HelmInsulated Helm
    • Shaft MiningShaft Mining
    • Wedge RivetsWedge Rivets
    • Herbal MedicineHerbal Medicine
    • IncendiariesIncendiaries
    • Lumber PreservationLumber Preservation
    • Military AcademyMilitary Academy
    • DecarbonizationDecarbonization
    • Springald CrewsSpringald Crews
    • Springald EmplacementSpringald Emplacement
    • Boiling OilBoiling Oil
    • FertilizationFertilization
    • Burgundian ImportsBurgundian Imports
    • Collar of EssesCollar of Esses
    • Hill TrainingHill Training
    • Military Tactics TrainingMilitary Tactics Training
    • Shire LevyShire Levy
    • Synchronized ShotSynchronized Shot
    • Warwolf TrebuchetWarwolf Trebuchet
    • ExplosivesExplosives
    • Heated ShotHeated Shot
    • Lightweight BeamsLightweight Beams
    • ShipwrightsShipwrights
    • SpyglassSpyglass
    • Angled SurfacesAngled Surfaces
    • Court ArchitectsCourt Architects
    • CupellationCupellation
    • Master SmithsMaster Smiths
    • PietyPiety
    • Platecutter PointPlatecutter Point
    • Siege WorksSiege Works
    • Cannon EmplacementCannon Emplacement
    • ChemistryChemistry
    • Crosscut SawCrosscut Saw
    • GeometryGeometry
    • Incendiary ArrowsIncendiary Arrows
    • Roller Shutter TriggersRoller Shutter Triggers
    • Silk BowstringsSilk Bowstrings
    • Tithe BarnsTithe Barns
    • Adjustable CrossbarsAdjustable Crossbars
    • Damascus SteelDamascus Steel
    • Swivel CannonSwivel Cannon
    • BiologyBiology
    • Elite Army TacticsElite Army Tactics
    • Precision Cross-BreedingPrecision Cross-Breeding
    • Serpentine PowderSerpentine Powder
    • Exact Militia ProgramExact Militia Program
    • Padded JackPadded Jack
    • ScutageScutage
    • Ships of the CrownShips of the Crown
    • Throwing Dagger DrillsThrowing Dagger Drills
  1. Home
  2. House of Lancaster
  3. Units
  4. Earl's Guard
Earl's Guard

Heavy Melee Infantry

Earl's Guard

House of Lancaster

House of Lancaster

Tough infantry with good damage. Periodically throws Daggers at nearby enemies.
High armor
Slow movement
Countered by Knights, Lancers, and Crossbowmen

Abilities and influences

-

Produced at

  • Barracks

    Barracks

  • Keep

    Keep

  • Berkshire Palace

    Berkshire Palace

  • The White Tower

    The White Tower

  • Lancaster Castle

    Lancaster Castle

Costs
90food
20gold
1popcap
20.5time
Hitpoints 0
Elite Army Tactics: +0
Melee Attack 3
Bloomery: +1
Decarbonization: +1
Damascus Steel: +1
Elite Army Tactics: +0
Melee Armor 3
Fitted Leatherwork: +1
Insulated Helm: +1
Master Smiths: +1
Ranged Armor 3
Iron Undermesh: +1
Wedge Rivets: +1
Angled Surfaces: +1

Move Speed

1.25T/S

Attack Speed

1.25S

Max Range

6.50TILES

Line of Sight

8.00TILES

Compare
DPS Calculator
Cost Calculator

Technologies

Bloomery

Bloomery

II

Melee Damage Technology 1/3

Increase the melee damage of all non-siege units by +1.

50food
125gold
60time
Fitted Leatherwork

Fitted Leatherwork

II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

50food
125gold
60time
Iron Undermesh

Iron Undermesh

II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

50wood
125gold
60time
Siege Engineering

Siege Engineering

II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

50wood
125gold
30time
Decarbonization

Decarbonization

III

Melee Damage Technology 2/3

Increase the melee damage of all non-siege units by +1.

100food
250gold
60time
Insulated Helm

Insulated Helm

III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

100food
250gold
60time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Wedge Rivets

Wedge Rivets

III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

100wood
250gold
60time
Angled Surfaces

Angled Surfaces

IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

150wood
350gold
60time
Damascus Steel

Damascus Steel

IV

Melee Damage Technology 3/3

Increase the melee damage of all non-siege units by +1.

150food
350gold
60time
Elite Army Tactics

Elite Army Tactics

IV

Melee Infantry Technology

Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.

500food
1000gold
90time
Master Smiths

Master Smiths

IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

150food
350gold
60time