2026-04-30 Update 16.1.9737
Sengoku Daimyo
- Fixed an issue where the Daimyo aura attack speed bonus applied a larger than intended modifier in Castle and Imperial ages.

Heavy Melee Cavalry
Sengoku Daimyo
Sengoku Daimyo
Sengoku Daimyo
Bugfixes
Civilization Bugfixes (All Civilizations)




1.625T/S
1.5S
6.22TILES

Melee Damage Technology 1/4
[特有] Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 2/4
[特有] Increase the melee damage of all non-siege units by +1.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Melee Damage Technology 3/4
[特有] Increase the melee damage of all non-siege units by +1.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Melee Damage Technology 4/4
[特有] Increase the melee damage of all non-siege units by +1.


