
Civilization
The Sengoku Jidai was an era of shifting alliances and ceaseless warfare. Three rival clans can be supported to gain powerful advantages to your ranged infantry, melee infantry or cavalry. Even in the midst of war there was time for celebration; the Matsuri festival is the heart of commerce and trade providing powerful bonuses to their economy.
Daimyo Estates are unique buildings that can be dedicated to one of three clans. Hojo clan which improves melee infantry, Oda clan which improves ranged infantry, or Takeda clan which improves cavalry. The Daimyo Estate also has an influence that increases production speed of military buildings.
The Matsuri is a unique early Market that can produce Yatai. The Yatai is a unique worker unit that will slowly generate food from Food sources within 2 tiles without killing or consuming them. If the Yatai collects enough Food it will send a Food Trader back to the Matsuri which improves an aura that increases the gather rate of nearby villagers.
The Forge is a Gold and Stone drop-off and replaces the Mining Camp and Blacksmith. Additionally, it provides extra melee damage technology in the Dark Age (I). The Farmhouse both provides population and replaces the Mill as a Food drop-off.
Access a more powerful Keep in the Imperial Age (IV) that comes with increased health and Rocket Emplacements for a higher cost. Rockets attack quickly and deal massive damage to single targets.
When Villagers deposit Gold, 20% extra Stone is also produced and vice versa.
Fishing Boats are produced 25% cheaper.
The location of all Deer and Boar are revealed on the map.

1.375T/S
1.625S
5.00TILES
8.00TILES




1.3T/S
1.875S
8.00TILES

1.25T/S
1.875S
8.00TILES




1.125T/S
1.375S
8.00TILES

1.125T/S
0.75S
6.50TILES
8.00TILES




1.375T/S
1.625S
5.00TILES
8.00TILES




1.125T/S
1.375S
8.00TILES

1.125T/S
2.5S
4.50TILES
7.11TILES




1.125T/S
2.5S
4.50TILES
7.11TILES




1T/S
4.75S
6.50TILES
7.11TILES




1.125T/S
1.375S
8.00TILES



1.625T/S
2S
9.11TILES

1.875T/S
1.75S
6.22TILES




1.875T/S
1.75S
6.22TILES




1.625T/S
1.5S
6.22TILES




1.625T/S
1.5S
6.22TILES

1.625T/S
1.5S
6.22TILES



0.75T/S
5.125S
0.54TILES
6.67TILES




0.875T/S
3.125S
7.50TILES
12.44TILES




0.75T/S
6.875S
8.00TILES
11.56TILES




0.625T/S
11.375S
16.00TILES
17.78TILES




0.75T/S
5.375S
10.00TILES
12.44TILES




2T/S
0.125S
2.00TILES
7.11TILES




1.75T/S
1.5S
6.50TILES
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1.375T/S
4.125S
6.00TILES
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1.25T/S
5.5S
9.00TILES
11.11TILES
15(Villager, Infantry, Monk, Cavalry, Infantry Ranged, Khan)
11.56TILES



5.56TILES



5.56TILES



5.56TILES



5.56TILES
15(Infantry, Villager, Infantry Ranged, Monk, Cavalry, Khan)



9.625S
1.50TILES
9.11TILES
3(Fishing Ship)


11.11TILES
8(Villager, Infantry, Monk, Cavalry, Infantry Ranged, Khan)



11.56TILES



5.56TILES



5.56TILES



5.56TILES
5(Infantry, Infantry Ranged, Villager, Monk, Cavalry, Khan)


13.33TILES


3.875S
9.00TILES
13.33TILES
15(Infantry, Villager, Infantry Ranged, Monk, Cavalry, Khan)



9.625S
1.50TILES
9.11TILES

Woodcutting Technology
Double the rate at which Villagers chop down trees.




Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.




Melee Damage Technology 1/4
[Special ] Increase the melee damage of all non-siege units by +1.




Villager Technology 1/3
[Special ] Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.




Hojo Clan Technology
[Special ] Increase Barracks infantry ranged armor by +2.




Oda Clan Technology
[Special ] Grants +1 damage to Yumi Ashigaru.




Takeda Clan Technology
[Special ] Cavalry movement speed is increased by 10%.




Takeda Clan Technology
[Special ] Increase Yari Cavalry anti-cavalry damage by +2.




Hojo Clan Technology
[Special ] Increases Spearmen move speed by +10% and +5 damage vs. Workers.




Hojo Clan Technology
[Special ] Naginata Samurai can fire a Yumi periodically from range.




Fishing Technology 1/2
Increase the gathering rate of Fishing Ships by +15% and carry capacity by +10.




Villager Technology
Increase Villagers' health by +50%.




Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.




Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.




Naval Technology
Add a defensive arrowslit to this Dock which only attacks ships.




Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Ranged Damage Technology 1/3
Increase the ranged damage of all arrows and bolts by +1.




Wood Gathering Technology 1/3
Increase Villagers' gathering rate for Wood by 15%.




Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.




Weapon Emplacement
Add defensive arrowslits to this structure and increase garrison arrow range by +1. Only one weapon emplacement can be added.




Defensive Emplacement
Add +1000 health and +5 fire armor to this Outpost.



Melee Damage Technology 2/4
[Special ] Increase the melee damage of all non-siege units by +1.




Villager Technology 2/3
[Special ] Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.




Yatai Technology
[Special ] Yatai can collect Food from nearby Farm Fields, with each Farm Field providing +4 Food / min. Increases the maximum rate to 80 Food / min.



Naval Technology 1/2
Increase the health of all military ships by +20% and ranged armor by +1.




Fishing Technology 2/2
Increase the gathering rate of Fishing Ships by +10%, carry capacity by +20 and move speed by +10%.




Naval Technology
Increases the number of arrows fired by Archer Ships by +1.




Ranged Damage Technology 2/3
Increase the ranged damage of all arrows and bolts by +1.




Siege Technology
Increase the movement speed of siege engines by +15%.




Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.




Mining Technology 2/3
Increase Villagers' gathering rate for Gold and Stone by 15%.




Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.




Naval Technology
Incendiary Ships gain +20% explosion range.




Wood Gathering Technology 2/3
Increase Villagers' gathering rate for Wood by 15%.




Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.




Naval Technology
Springald Ships gain +1 range and attack 20% faster.




Weapon Emplacement
Add a defensive springald emplacement to this structure.




Defensive Technology
Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.




Naval Technology
[Special ] Improves the fire and ranged armor of ships by +2.




Villager Technology 3/3
[Special ] Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.




Melee Damage Technology 3/4
[Special ] Increase the melee damage of all non-siege units by +1.




Buddhist Technology
[Special ] The Ikko-ikki Monk attack aura healing Increased by +1.



Buddhist Technology
[Special ] Increase Ikko-ikki Monk movement speed by +33%.



Takeda Clan Technology
[Special ] Equip Mounted Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.




Oda Clan Technology
[Special ] Unlock an Early Ozutsu unit which is available from Age III.




Oda Clan Technology
[Special ] Tanegashima Ashigaru will automatically deploy a standing shield if not moving that increases weapon range by +2 tiles and ranged armor by +2.




Naval Technology
Increase the damage of Incendiary Ships by +40%.




Naval Technology
Archer Ship arrows light enemy Ships on fire, dealing damage over time.




Battering Ram Technology
Increase Battering Ram attack speed by +20% and reduce their field construction time by -50%.




Naval Technology 2/2
Increase the health of all military ships by +20% and ranged armor by +1.




Scout Technology
Increase the sight radius of Scouts by 30%.




Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.




Building Technology
Patronage of the finest builders increases all building health by +30%.




Mining Technology 3/3
Gold gatherers drop off 15% more resources.




Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.




Religious Technology
Increase the health of religious units and healers by +40.



Ranged Damage Technology 3/3
Increase the ranged damage of all arrows and bolts by +1.




Siege Technology
New carpentry techniques increase the health of siege units by +20%.




Weapon Emplacement
Add a defensive cannon emplacement to this structure.




Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.




Wood Gathering Technology 3/3
Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.




Trebuchet Technology
Increase damage of Trebuchets by +20%.




Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.




Springald Technology
Increases Springald attack speed by +30% and grants +10% Ranged Resistance.




Archer Technology
Stringing bows with silk grants Archers +1 range and Mounted Archers +0.5 range.




Religious Technology
Relics placed in a Monastery provide an income of +40 Food, +40 Wood, and +10 Stone every minute.



Mangonel Technology
Increases Mangonel range by +1, blast radius by +75%, and adds +1 projectile to attacks.




Naval Technology
Springald Ships gain an additional Cannon which fires in 360 degrees.




Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.




Gunpowder Technology
With new gunpowder, Handcannoneers gain +5 damage against melee infantry and gain a brief increase to their movement speed after firing their weapon.




Melee Infantry Technology
[Special ] Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.




Melee Damage Technology 4/4
[Special ] Increase the melee damage of all non-siege units by +1.




Buddhist Technology
[Special ] Increase Ikko-ikki Monk health +60 and melee damage +2.

