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  1. Home
  2. Macedonian Dynasty
  3. Units
  4. Scout
Scout

Light Melee Cavalry

Scout

Macedonian Dynasty

Macedonian Dynasty

Lightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.
Able to see into Stealth Forests
Health regeneration
High movement speed
Very weak in combat

Abilities and influences

-

Produced at

  • Capital Town Center

    Capital Town Center

  • Town Center

    Town Center

  • Stable

    Stable

  • Imperial Hippodrome

    Imperial Hippodrome

Patch History

2026-04-30 Update 16.1.9737

AI Update

  • AI players will now Scout more efficiently.

2026-02-04 Patch 15.3.8338

Macedonian Dynasty

  • Champion Scout damage reduced from 7 → 5.
  • Champion Scout torch damage aura reduced from +35% → +25%.

2025-12-04 Patch 15.2.7380

General Bugfixes

  • Fixed an issue causing deer to continue to lose food over time if the Scout that was carrying them was killed.

2025-04-22 Patch 13.1.4420

General Changes & Bugfixes

  • Dropping a carcass with scouts while being hit or delivering a hit will no longer prevent you from being able to pick up carcasses with that Scout again.
Costs
65food
1popcap
23time
Hitpoints 110
Base: +110
Melee Attack 1
Base: +1
Scout: +10
Siege: +10
Ranged Attack 0
Professional Scouts: +2

Move Speed

1.625T/S

Attack Speed

2S

Line of Sight

9.11TILES

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Technologies

Professional Scouts

Professional Scouts

II

Hunting Technology

Scouts gain the ability to carry animal carcasses and +100% damage against wild animals. Scouts move -55% slower while carrying and cannot pick up Boar. Deer slowly decay while being carried.

150wood
300gold
75time
Military Academy

Military Academy

III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

100wood
250gold
60time
Spyglass

Spyglass

IV

Scout Technology

Increase the sight radius of Scouts by 30%.

100wood
50gold
45time